Generate a high-detail, ultra-realistic 3D model of Spider-Man standing in a dramatic pose on a weathered wooden floor, inspired by the styles of Gu Hongzhong and Pan Ren Wei, specifically in a cobalt color scheme reminiscent of Erosion Hand Forest. The model should be in hero proportions, with an ultra-wide-angle perspective, and incorporate micro details. The output should be a 1088p, high-quality screenshot, akin to a production-quality cinema asset, suitable for a Weibo package cover or a featured art piece on ArtStation, created using Unreal Engine 5.
- (((ugly)))), (((duplicate)))- ((morbid)), ((mutilated)), out of frame- extra fingers, mutated hands, ((poorly drawn hands))- ((poorly drawn face)), (((mutation))), (((deformed)))- ((ugly)), blurry, ((bad anatomy)), (((bad proportions)))- ((extra limbs)), cloned face, (((disfigured))), out of frame- ugly, extra limbs, (bad anatomy), gross proportions- (malformed limbs), ((missing arms)), ((missing legs))- (((extra arms))), (((extra legs))), mutated hands- (fused fingers), (too many fingers), (((long neck)))- poorly Rendered face, poorly drawn face, poor facial details- poorly drawn hands, poorly rendered hands- low-resolution Images, cut out at the top, left, right, bottom- bad composition, mutated body parts, blurry image- disfigured, oversaturated, bad anatomy, deformed body features,Images cut out, Low resolution, Blurry image, Oversaturated, Bad composition, Poorly rendered face, Poor facial details, Poorly drawn face, Deformed body features,
