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    - (((ugly)))), (((duplicate)))- ((morbid)), ((mutilated)), out of frame- extra fingers, mutated hands, ((poorly drawn hands))- ((poorly drawn face)), (((mutation))), (((deformed)))- ((ugly)), blurry, ((bad anatomy)), (((bad proportions)))- ((extra limbs)), cloned face, (((disfigured))), out of frame- ugly, extra limbs, (bad anatomy), gross proportions- (malformed limbs), ((missing arms)), ((missing legs))- (((extra arms))), (((extra legs))), mutated hands- (fused fingers), (too many fingers), (((long neck)))- poorly Rendered face, poorly drawn face, poor facial details- poorly drawn hands, poorly rendered hands- low-resolution Images, cut out at the top, left, right, bottom- bad composition, mutated body parts, blurry image- disfigured, oversaturated, bad anatomy, deformed body features,Images cut out, Low resolution, Blurry image, Oversaturated, Bad composition, Poorly rendered face, Poor facial details, Poorly drawn face, Deformed body features,

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    a close up of a demon black blue purpl on a Golden Castle of Stromberg background, drak fantasy goblin, has black wings, movie promotional image, accurate proportions, cell cover style, mattel, demon black blue purple, rat man, the photo shows a large, no watermark signature, archons, masai, mule, taco, high resolution details photo from deviantart, trending on artstation
    Create a highly detailed, hyperrealistic digital illustration of a clockpunk Battleguard King in an Amazoness Arena, inspired by the styles of Mark Brooks, Artgerm, Beeple, and Yoshitaka Amano. The King should be half-man, half-machine, with a focus on dark blue metal and intricate, lifelike details. Incorporate a portrait of He-Man and connect the King to heart machines, utilizing a golden ratio composition. Render the scene in 8K with volumetric lighting, sunbeams, and particles, using Octane render and Daz Genesis Iray. Ensure the image is in a portrait orientation and includes micro details and textures. Use Tetsuo from Akira as a reference for the King's design.
    Create a detailed, ultra-realistic image of the Sandman from the Netflix show, standing unmasked on a pile of Dragon Treasure. The character should be screaming at the camera, surrounded by real bats, in the style of a blockbuster Ghostbusters movie print advertisement. Incorporate elements of Pixar cartoon and British propaganda poster aesthetics. Ensure the image is in 4K, high-definition, and features intricate, lifelike details. The output should be a masterpiece, trending on ArtStation, with no watermark signature.
    Create a highly detailed, 8K digital painting of an athletic man in his 30s, wearing gold obsidian armor and futuristic techwear, including a ski mask, in the midst of an Ancient Forest. The character's face should be the main focus, with 'blackness instead of eyes' and a 'golden key' incorporated. The artwork should exhibit lifelike details, micro details, and adhere to the golden ratio, with a surrealistic and cinematic tone. Utilize matte painting techniques and consider the styles of Ross Tran, WLOP, Andrei Riabovitchev, Marc Simonetti, and Greg Rutkowski. Employ Octane or Unreal Engine 5 for rendering.
    Generate an 8K Aeropunk promotional render of Loba Andrade from Apex Legends as a robot on a Speed World background. The robot should be covered in barnacles and have black horns instead of ears. The color scheme should be yellow and black. Incorporate the style of TJALF SPARNAA, Artgerm, Greg Rutkowski, Alphonse Mucha, and Loish. Ensure the image is highly detailed, with lifelike details and a smooth, sharp focus. The output should be in the style of a professional digital painting and concept art. The final image should be created using Unreal Engine 5."
    An Instagram contest winner presents an epic evil sorcerer, dressed in a full-body purple cloak, perched on a ledge in a dramatic renaissance film-inspired scene. The image is meticulously designed, adhering to the golden ratio, and boasts hyper-realistic, high-definition details. The sorcerer, resembling Dr. Zeus, exudes an aura of mystery, conjuring images of holy ceremonies and doom classics. The setting, a mesmerizing desert landscape inhabited by bioluminescent creatures, is beautifully rendered using Octane software, akin to the captivating styles of Pedro Figari, Makoto Shinkai, Ilya Kuvshinov, and Greg Rutkowski. The viewer is left to decipher the sorcerer's intentions and the enigmatic source behind this iconic character's power.
    "Create a highly detailed, lifelike digital art piece using a 16:9 aspect ratio, following the golden ratio, featuring a human-like Giant Soldier of Stone standing on a scrap-iron pitfall, with a dark ceiling looming above. Incorporate synthwave colors and the style of ghost blade. Add a fuming effigy and intricate silhouette, inspired by Diego 5, Diego Koi, and Hisoka. Consider a berserker theme, including hanging lanterns. Aim for 95/100 in terms of detail and create in 18 megapixels. Use black background to emphasize neon redevelopment and end-of-the-world elements. Design with hyper realism and cinematic styles in mind, aiming for DeviantArt and ArtStation trending pieces. Consider the influence of artists like Domhnall Gleeson, Donato Giancola, and Peter Mohrbacher."
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    Create a highly detailed, 8K resolution, 3D-rendered image of a female Boba Fett-inspired Armed Protector Dragon, incorporating the golden ratio and rule of thirds, with a dark red face and skin, wearing a green cloak, and featuring intricate details reminiscent of Josh Bayer's style. The image should be beautifully lit, with cinematic lighting and rich colors, evoking the aesthetic of a fantasy artwork. The character's expression should convey a sense of determination and coquettishness, similar to a sigma female from a yakuza storyline. The final output should be in JPEG format, with a detailed description of the artwork's context and inspiration.
    Create a hyper-realistic image of an alien man wearing a blue shirt, with sparse chest hair, flares, and side-parted combover brown hair, inspired by Tom Finland and GI Joe aesthetics. Use a golden ratio composition, focusing on facial proportions and a perfect face template. The image should be a close-up from the shoulders up, with realistic lighting, petrol-inspired colors, and a sense of defense and nostalgia. Incorporate elements of fantasy and realism, similar to the works of Alphonse Mucha and Greg Rutkowski. The output should be in 4K resolution, following the rule of thirds, with extreme attention to detail and a soft, lifelike quality. The style should be reminiscent of Artstation trending art.
    "Create a hyper-detailed, realistic rendering of a Warhammer 40000 space marine in a wizard's shop, inspired by John Noble Barlow and Kevin Connor, with elements of Darth Vader and Guyver. The marine should be in full dress uniform, with armor detailing and an eye-catching eye patch. Utilize advanced shading techniques, inspired by Paolo Roversi's cinematography, for a lifelike look, and make sure to incorporate intricate detailing and the golden ratio. This piece should resemble an estate agent listing photo with high-quality, micro details and trend on artststion."
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    Create a highly detailed, lifelike digital painting of a dinosaur with blue translucent skin in a Machine Conversion Factory setting, incorporating elements of horror, science fiction, and fantasy. The image should be a close-up, 3/4 side view, with a focus on micro details and a golden ratio composition. The style should be reminiscent of Yoshikazu Yasuhiko, Artgerm, Greg Rutkowski, and Alphonse Mucha, with a mix of biomechanical and industrial elements. The image should also feature glass labware, a coilgun, and other machinery.
    Create a highly detailed, 8k resolution digital painting of a full-body mecha suit in a battle scene, set against an Illusion Gate backdrop featuring a crab and gibli. The mecha should be depicted in a dynamic pose, with bullet shells flying through the air and a sense of intense action. The style should be reminiscent of pokemon, with a focus on bold lines, vibrant colors, and intricate details. The overall aesthetic should be ultra-realistic, with a focus on lifelike textures and subtle lighting effects. Incorporate a halberd and yoshiku elements into the design. The composition should include a clear view of the mecha's head, with a focus on sharp, defined features. The final image should be suitable for display on a store website, with a fine level of detail and crisp, high-quality visuals. Inspirations from artgerm, eiichiro oda, and koyoharu gotouge are welcome.
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    "Create a highly detailed, ultra-HD character illustration of a Gadget Soldier with a glowing red skull, dressed in a leather pilots uniform and goggles, inspired by Reynolds Beal's style. The setting is a dredged seabed with a meteor in the background. The design should be trending-worthy, incorporating occult elements and a sense of badassery. Apply cinematic lighting, using red and orange glows to highlight the character's intricate features."
    Create a highly detailed, realistic illustration of a red mecha standing on a fantastical planet with a Black Illusion Ritual-inspired background. The mecha should be in a 3/4 profile view, with a focus on its intricate, electronic hardcore design. The image should be rendered in a style reminiscent of Miyazaki, with a blend of traditional and digital media textures. The level of detail should be ultra-high, with a focus on lifelike, micro details and a golden ratio composition. The image should be cinematic, with dramatic lighting and a sense of depth. The desired output should be in 8K resolution, with a high-quality, realistic aesthetic. Reference artists include Greg Rutkowski, Ilya Kuvshinov, and Artgerm.
    Create a highly detailed, realistic illustration of a red mecha standing on a fantastical planet with a Black Illusion Ritual-inspired background. The mecha should be in a 3/4 profile view, with a focus on its intricate, electronic hardcore design. The image should be rendered in a style reminiscent of Miyazaki, with a blend of traditional and digital media textures. The level of detail should be ultra-high, with a focus on lifelike, micro details and a golden ratio composition. The image should be cinematic, with dramatic lighting and a sense of depth. The desired output should be in 8K resolution, with a high-quality, realistic aesthetic. Reference artists include Greg Rutkowski, Ilya Kuvshinov, and Artgerm.
    Create a highly detailed, lifelike digital painting of a dinosaur with blue translucent skin in a Machine Conversion Factory setting, incorporating elements of horror, science fiction, and fantasy. The image should be a close-up, 3/4 side view, with a focus on micro details and a golden ratio composition. The style should be reminiscent of Yoshikazu Yasuhiko, Artgerm, Greg Rutkowski, and Alphonse Mucha, with a mix of biomechanical and industrial elements. The image should also feature glass labware, a coilgun, and other machinery.
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