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    - (((ugly)))), (((duplicate)))- ((morbid)), ((mutilated)), out of frame- extra fingers, mutated hands, ((poorly drawn hands))- ((poorly drawn face)), (((mutation))), (((deformed)))- ((ugly)), blurry, ((bad anatomy)), (((bad proportions)))- ((extra limbs)), cloned face, (((disfigured))), out of frame- ugly, extra limbs, (bad anatomy), gross proportions- (malformed limbs), ((missing arms)), ((missing legs))- (((extra arms))), (((extra legs))), mutated hands- (fused fingers), (too many fingers), (((long neck)))- poorly Rendered face, poorly drawn face, poor facial details- poorly drawn hands, poorly rendered hands- low-resolution Images, cut out at the top, left, right, bottom- bad composition, mutated body parts, blurry image- disfigured, oversaturated, bad anatomy, deformed body features,Images cut out, Low resolution, Blurry image, Oversaturated, Bad composition, Poorly rendered face, Poor facial details, Poorly drawn face, Deformed body features,

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    More prompts from Black_toy_dragon

    Create a highly detailed, 8k resolution fantasy illustration of a Raypunk-robot with a sword, set in a shadowy city. Incorporate a mix of realistic and intricate details, with a focus on the robot's headsculpt and brandishing halberd. The image should evoke a sense of Pandemonium, with bright sparks and a sense of movement. Use a style inspired by Alphonse Mucha and Greg Rutkowski, with a key art aesthetic. Ensure the image is award-winning quality, suitable for display on Artstation and Amiami.
    "Create a high-definition, lifelike digital illustration in the style of Toonami and Alexandra Ferra Mecha, featuring a triumphant anthropomorphic robot/transformer, the Fossil Warrior Skull King, standing on an animal trail on another planet, with a raised fist, black and yellow colors, full body backlight, and sharp shadows. The scene should incorporate cables, wiring, and computation details. Title it 'Fossil Warrior Skull King: Figuring It Out' and submit it to Unsplash, ArtStation, and DeviantArt contests. Set it on a moorland at early evening, reminiscent of Hudson River School style, with another galaxy visible in the background."
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Generate an 8K Aeropunk promotional render of Loba Andrade from Apex Legends as a robot on a Speed World background. The robot should be covered in barnacles and have black horns instead of ears. The color scheme should be yellow and black. Incorporate the style of TJALF SPARNAA, Artgerm, Greg Rutkowski, Alphonse Mucha, and Loish. Ensure the image is highly detailed, with lifelike details and a smooth, sharp focus. The output should be in the style of a professional digital painting and concept art. The final image should be created using Unreal Engine 5."
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    Create a highly detailed, 4K digital painting of a muscular warrior Axolotl, with a Clock Tower Prison in the background. The Axolotl, named Chad ((Zerator)), should be depicted in a dynamic pose, with an explosion on its back. Incorporate elements of 90s nostalgia and cartoon creature design, while maintaining a lifelike and realistic quality. Use a golden ratio composition and pay attention to micro details. The style should be reminiscent of artists such as Arthur Adams, Artgerm, Guy Denning, Jakub Rozalski, Magali Villeneuve, and Charlie Bowater. Ensure the artwork is trending on Pinterest and Artstation, with a smooth and sharp draw.
    Create a digital art piece of a grimdark alien character, inspired by Charles Fremont Conner and Stephen Bliss, standing in a ruined Ancient City with a dark, ominous atmosphere. The character should have the full-body physique of Tom Selleck, wearing black, shiny armor and wielding a machete. The alien should have long claws and necromorph features. The artwork should be rendered in 8K resolution, with ultra-detailed, lifelike details, and a cinematic feel. Incorporate art nouveau elements and a golden ratio composition. The final piece should be trending on Artstation and featured on DeviantArt and Amiami.
    Create a highly detailed, 8K digital painting of a vase containing a Japanese demon flower inspired by Doom Eternal and Evil Smile Company. The flower should be surrounded by black vines growing out of a giant rose, with a Shoggoth and Lolth in the full-body style of Banpresto. Incorporate dramatic red scary lighting and lifelike details, adhering to the golden ratio and micro details. The artwork should be in the style of Artgerm, Greg Rutkowski, and Alphonse Mucha, with a focus on smooth, sharp focus and hyper-realistic details. Inspired by the works of Jerry Eisenberg and Loish, with a Native American flair and cinematic feel. Aim for a seductive and cool lighting effect, with post-processing and Octane render.
    An Instagram contest winner presents an epic evil sorcerer, dressed in a full-body purple cloak, perched on a ledge in a dramatic renaissance film-inspired scene. The image is meticulously designed, adhering to the golden ratio, and boasts hyper-realistic, high-definition details. The sorcerer, resembling Dr. Zeus, exudes an aura of mystery, conjuring images of holy ceremonies and doom classics. The setting, a mesmerizing desert landscape inhabited by bioluminescent creatures, is beautifully rendered using Octane software, akin to the captivating styles of Pedro Figari, Makoto Shinkai, Ilya Kuvshinov, and Greg Rutkowski. The viewer is left to decipher the sorcerer's intentions and the enigmatic source behind this iconic character's power.
    a Southeast Asian MegamanX on a Defense Wall, with a round face and unique, professional design. The artwork should feature enamel and golden ratio details, with a mysterious and cursed tone. Incorporate elements of flat paint and micro details, blending the styles of Michelangelo Buonarotti, Kevin Kostic, Syd Mead, James Gilleard, and Drue Langlois. Utilize a mix of 3D rendering and ultra-realistic nuclear background. Output a high-quality image in 8K resolution.
    An Instagram contest winner presents an epic evil sorcerer, dressed in a full-body purple cloak, perched on a ledge in a dramatic renaissance film-inspired scene. The image is meticulously designed, adhering to the golden ratio, and boasts hyper-realistic, high-definition details. The sorcerer, resembling Dr. Zeus, exudes an aura of mystery, conjuring images of holy ceremonies and doom classics. The setting, a mesmerizing desert landscape inhabited by bioluminescent creatures, is beautifully rendered using Octane software, akin to the captivating styles of Pedro Figari, Makoto Shinkai, Ilya Kuvshinov, and Greg Rutkowski. The viewer is left to decipher the sorcerer's intentions and the enigmatic source behind this iconic character's power.
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    A , highly detailed illustration of the top half of a male cyborg's body, set against a vibrant, abstract 'Chaos Field' background with micronauts. The cyborg's face should feature symmetrical, chrome accents, with a reptilian, emaciated appearance. The artwork should blend cybernetic and reptilian elements, incorporating metallic accents in white and teal, reminiscent of Giorgetto Giugiaro's design style. The piece should be created in a filmic, high-definition style, with lifelike details, smooth textures, and a clear, sharp focus. The composition should adhere to the golden ratio, creating a visually alluring and fine art-inspired masterpiece. Target style: a fusion of John Platt's and Weta Disney Pixar's aesthetics, with a strong emphasis on digital painting and micro details.
    Create a highly detailed, realistic illustration of a red mecha standing on a fantastical planet with a Black Illusion Ritual-inspired background. The mecha should be in a 3/4 profile view, with a focus on its intricate, electronic hardcore design. The image should be rendered in a style reminiscent of Miyazaki, with a blend of traditional and digital media textures. The level of detail should be ultra-high, with a focus on lifelike, micro details and a golden ratio composition. The image should be cinematic, with dramatic lighting and a sense of depth. The desired output should be in 8K resolution, with a high-quality, realistic aesthetic. Reference artists include Greg Rutkowski, Ilya Kuvshinov, and Artgerm.
    Create a hyper-realistic, 4K image of a grimdark male warrior in heavy black obsidian armor, posing as a Jojo character on a Diamond-Dust Cyclone in space. The warrior's body is symmetrical, with a focus on the upper torso. He wears a dark teal, full-body suit underneath his armor, with intricate, lifelike details following the golden ratio. Inspired by the styles of David Firth, Ilya Kuvshinov, and Frank Frazetta.
    Design a highly detailed, symmetrical, and coherent Alchemypunk war machine knight, inspired by the Victorian era, with a grey color scheme, burning red eyes, and intricate knight armor, featured in a masterwork art piece, with front, back, and side views, similar to those found on DeviantArt and ArtStation, trending in 4k, and compatible with Unreal Engine 5.
    Create a highly detailed, lifelike digital painting of a dinosaur with blue translucent skin in a Machine Conversion Factory setting, incorporating elements of horror, science fiction, and fantasy. The image should be a close-up, 3/4 side view, with a focus on micro details and a golden ratio composition. The style should be reminiscent of Yoshikazu Yasuhiko, Artgerm, Greg Rutkowski, and Alphonse Mucha, with a mix of biomechanical and industrial elements. The image should also feature glass labware, a coilgun, and other machinery.
    Create a hyper-realistic, 4K image of a grimdark male warrior in heavy black obsidian armor, posing as a Jojo character on a Diamond-Dust Cyclone in space. The warrior's body is symmetrical, with a focus on the upper torso. He wears a dark teal, full-body suit underneath his armor, with intricate, lifelike details following the golden ratio. Inspired by the styles of David Firth, Ilya Kuvshinov, and Frank Frazetta.
    Create a hyper-realistic, 8k resolution artwork of an evil Imperial Agent from the Star Wars universe, set against the backdrop of Ancient Gear Castle, with a unique blend of 80s color schemes and industrial elements. The character should have a distinctive appearance, inspired by the works of Otto Placht, Lord Loss, and Jin-Roh, with a bald head, collar around the neck, and visible organs. The agent should be standing in a powerful pose, with a reactor and MOTU elements incorporated into the design. The artwork should be influenced by the styles of Alphonse Mucha, Matt Groening, Greg Rutkowski, Trevor Henderson, and Rossed Taws, with a focus on maximalism, golden ratio, and micro-details. The final piece should have a cinematic, epic grimdark vibe, with color grading and octane rendering that brings the scene to life.
    Create a hyper-realistic image of an alien man wearing a blue shirt, with sparse chest hair, flares, and side-parted combover brown hair, inspired by Tom Finland and GI Joe aesthetics. Use a golden ratio composition, focusing on facial proportions and a perfect face template. The image should be a close-up from the shoulders up, with realistic lighting, petrol-inspired colors, and a sense of defense and nostalgia. Incorporate elements of fantasy and realism, similar to the works of Alphonse Mucha and Greg Rutkowski. The output should be in 4K resolution, following the rule of thirds, with extreme attention to detail and a soft, lifelike quality. The style should be reminiscent of Artstation trending art.
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