a hyper- realistic, 8K digital illustration of a male rogue standing in front of a church, wearing flowing coral red robes and leather armor. He should be holding a longsword and have a dynamic, symmetrical pose. The image should have a white background, smooth focus, and sharp details. Implement advanced rendering techniques such as subsurface scattering, ray tracing, and ambient occlusion. The style should be reminiscent of John Carpenter's work, with an epic cinematic feel. Render the image in Unreal Engine 5, with intricate details and a high level of coherence
- (((ugly)))), (((duplicate)))- ((morbid)), ((mutilated)), out of frame- extra fingers, mutated hands, ((poorly drawn hands))- ((poorly drawn face)), (((mutation))), (((deformed)))- ((ugly)), blurry, ((bad anatomy)), (((bad proportions)))- ((extra limbs)), cloned face, (((disfigured))), out of frame- ugly, extra limbs, (bad anatomy), gross proportions- (malformed limbs), ((missing arms)), ((missing legs))- (((extra arms))), (((extra legs))), mutated hands- (fused fingers), (too many fingers), (((long neck)))- poorly Rendered face, poorly drawn face, poor facial details- poorly drawn hands, poorly rendered hands- low-resolution Images, cut out at the top, left, right, bottom- bad composition, mutated body parts, blurry image- disfigured, oversaturated, bad anatomy, deformed body features,Images cut out, Low resolution, Blurry image, Oversaturated, Bad composition, Poorly rendered face, Poor facial details, Poorly drawn face, Deformed body features,
