More prompts from VengaGirl

    ([by Buckminster Fuller|by Santiago Calatrava]:1.5), (Giant Metal Orb.:0.5), floating metal sphere, on the beach, tidal wave, sunny day, lens flare
    ([by Buckminster Fuller|by Santiago Calatrava]:1.5), (Giant Metal Orb.:0.5), floating metal sphere, on the beach, tidal wave, sunny day, lens flare
    <lora:ChaosEngine-v1:0.4>, layers of buildings and (broken glass and crumbling stone), view from below, (suspended above ground), ultra realistic, 4k textures, dutch angle, dolly zoom, lens flare, building falling, dust devil
    <lora:ChaosEngine-v1:0.4>
a burning city, layers of buildings and (red fire lightnings raining down and rubble set on fire), view from below, (suspended above ground), ultra realistic, 4k textures, dutch angle, dolly zoom, lens flare, hospital on fire
    <lora:ChaosEngine-v1:0.4>, layers of buildings and (broken glass and crumbling stone), view from below, (suspended above ground), ultra realistic, 4k textures, dutch angle, dolly zoom, lens flare, skyscrapers sticking out of water, flooded city
    <lora:ChaosEngine-v1:0.4>, layers of buildings and (broken glass and crumbling stone), view from below, (suspended above ground), ultra realistic, 4k textures, dutch angle, dolly zoom, lens flare, building falling, sandstorm
    ([by Buckminster Fuller|by Santiago Calatrava]:1.5), (Giant Metal Orb.:0.5), floating metal sphere, city ruins, sphere floating through a city, crumbling skyscrapers
    ([by Buckminster Fuller|by Santiago Calatrava]:1.5), (Upon the rust-red plains, Terraforming of Mars unfolds, a monumental endeavor to reshape a barren landscape into a new cradle of life, where the echoes of Earth's past mingle with the promise of the future.:0.5) (Fighting game style:1.3)
    <lora:ChaosEngine-v1:0.4>, layers of buildings and (broken glass and crumbling stone), view from below, (suspended above ground), ultra realistic, 4k textures, dutch angle, dolly zoom, lens flare, building falling, earthquake
    ([by Buckminster Fuller|by Santiago Calatrava]:1.5), (Giant Metal Orb.:0.5), floating metal sphere, city ruins, sphere floating through a city, crashing into a building
    ([by Buckminster Fuller|by Santiago Calatrava]:1.5), (Giant Metal Orb.:0.5), floating metal sphere, open ocean, dolphins, rainbow, sunny day, lens flare
    ([by Buckminster Fuller|by Santiago Calatrava]:1.5), (Giant Metal Orb.:0.5), floating metal sphere, open ocean, curling wave, blue water
    ([by Buckminster Fuller|by Santiago Calatrava]:1.5), (Giant Metal Orb.:0.5), floating metal sphere, city ruins, sphere floating through a city, crumbling skyscrapers
    <lora:ChaosEngine-v1:0.4>
a burning city, layers of buildings and (red fire lightnings raining down and rubble set on fire), view from below, (suspended above ground), ultra realistic, 4k textures, dutch angle, dolly zoom, lens flare, laser hitting building
    <lora:ChaosEngine-v1:0.4>
a burning city, layers of buildings and (red fire lightnings raining down and rubble set on fire), view from below, (suspended above ground), ultra realistic, 4k textures, dutch angle, dolly zoom, lens flare, hospital on fire
    ([by Buckminster Fuller|by Santiago Calatrava]:1.5), (Giant Metal Orb.:0.5), floating metal sphere, canyon, desert landscape, mountains in the distance
    ([by Buckminster Fuller|by Santiago Calatrava]:1.5), (Giant Metal Orb.:0.5) (Fighting game style:1.3)
    ([by Buckminster Fuller|by Santiago Calatrava]:1.5), (Giant Metal Orb.:0.5), floating metal sphere, city ruins, sphere floating through a city, crashing into a building
    <lora:ChaosEngine-v1:0.4>, layers of buildings and (broken glass and crumbling stone), view from below, (suspended above ground), ultra realistic, 4k textures, dutch angle, dolly zoom, lens flare, sideways skyscraper
    <lora:ChaosEngine-v1:0.4>, layers of buildings and (broken glass and crumbling stone), view from below, (suspended above ground), ultra realistic, 4k textures, dutch angle, dolly zoom, lens flare, building falling, dust devil
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