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    - (((ugly)))), (((duplicate)))- ((morbid)), ((mutilated)), out of frame- extra fingers, mutated hands, ((poorly drawn hands))- ((poorly drawn face)), (((mutation))), (((deformed)))- ((ugly)), blurry, ((bad anatomy)), (((bad proportions)))- ((extra limbs)), cloned face, (((disfigured))), out of frame- ugly, extra limbs, (bad anatomy), gross proportions- (malformed limbs), ((missing arms)), ((missing legs))- (((extra arms))), (((extra legs))), mutated hands- (fused fingers), (too many fingers), (((long neck)))- poorly Rendered face, poorly drawn face, poor facial details- poorly drawn hands, poorly rendered hands- low-resolution Images, cut out at the top, left, right, bottom- bad composition, mutated body parts, blurry image- disfigured, oversaturated, bad anatomy, deformed body features,Images cut out, Low resolution, Blurry image, Oversaturated, Bad composition, Poorly rendered face, Poor facial details, Poorly drawn face, Deformed body features,

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    More prompts from Black_toy_dragon

    Create a  image of a grimdark Jason Voorhees-inspired character, standing on the moon, with a pointed chin and dark, hooded wraith-like attire. The character should be wearing black and reddish-colored armor with a mix of sci-fi and fantasy elements. Incorporate heavy filmgrain, a grainy damaged photo aesthetic, and detailed textures. The image should have a Bioshock-inspired atmosphere, with a focus on the character's tyrannical presence. Integrate elements of the Doctor Who series and Xenomorph aliens, while maintaining a fantasy setting. The image should be reminiscent of the works of Eamon Everall, Greg Rutkowski, and Toni Villeneuve, with a focus on beautiful lighting and a hyper-detailed, high-contrast aesthetic.hd,hq,micro details,lifelike details,golden ratio
    Generate an 8K Aeropunk promotional render of Loba Andrade from Apex Legends as a robot on a Speed World background. The robot should be covered in barnacles and have black horns instead of ears. The color scheme should be yellow and black. Incorporate the style of TJALF SPARNAA, Artgerm, Greg Rutkowski, Alphonse Mucha, and Loish. Ensure the image is highly detailed, with lifelike details and a smooth, sharp focus. The output should be in the style of a professional digital painting and concept art. The final image should be created using Unreal Engine 5."
    Create a hyper-realistic, full-body artwork of the Cyber Laser monkey king, inspired by Sheng Mao and Heonhwa Choe, with a focus on vibrant colors, smooth gradients, and high contrast. The character should be set against an Earthbound Release background with street lighting. Include a wide belt and a stethoscope as key details. The artwork should adhere to the golden ratio and feature intricate, detailed textures. Use Unreal Engine 5, Octane Render, or Redshift render to achieve a photorealistic quality. The final image should be 8K resolution, with a clear, sharp focus and dramatic lighting. Incorporate a sense of urban patrol, with the character exuding a playful and cheerful demeanor.
    Create a high-fantasy, realistic, and beautiful detailed painting of a dinosaur with a unique design, inspired by Godzilla, using a green and blue palette. The artwork should be in 8K resolution, with a focus on realistic textures and details. The style should be reminiscent of high-fantasy and HDR art. Include detailed jewellery and accessories, and ensure the design is 'nightmare' stylish and unique. Please provide the final artwork in a format suitable for showcasing on Artstation or DeviantArt.
    Create a  image of a grimdark Jason Voorhees-inspired character, standing on the moon, with a pointed chin and dark, hooded wraith-like attire. The character should be wearing black and reddish-colored armor with a mix of sci-fi and fantasy elements. Incorporate heavy filmgrain, a grainy damaged photo aesthetic, and detailed textures. The image should have a Bioshock-inspired atmosphere, with a focus on the character's tyrannical presence. Integrate elements of the Doctor Who series and Xenomorph aliens, while maintaining a fantasy setting. The image should be reminiscent of the works of Eamon Everall, Greg Rutkowski, and Toni Villeneuve, with a focus on beautiful lighting and a hyper-detailed, high-contrast aesthetic.hd,hq,micro details,lifelike details,golden ratio
    Create a highly detailed, 8k resolution digital painting of a full-body mecha suit in a battle scene, set against an Illusion Gate backdrop featuring a crab and gibli. The mecha should be depicted in a dynamic pose, with bullet shells flying through the air and a sense of intense action. The style should be reminiscent of pokemon, with a focus on bold lines, vibrant colors, and intricate details. The overall aesthetic should be ultra-realistic, with a focus on lifelike textures and subtle lighting effects. Incorporate a halberd and yoshiku elements into the design. The composition should include a clear view of the mecha's head, with a focus on sharp, defined features. The final image should be suitable for display on a store website, with a fine level of detail and crisp, high-quality visuals. Inspirations from artgerm, eiichiro oda, and koyoharu gotouge are welcome.
    Create a highly detailed, lifelike image of a toy robot with a half-male and half-tiger appearance, inspired by filmation style, with a predominantly blue and pink color scheme. The robot should be made of baked beans and have a full-body sprite with visible wires and cables. The background should be a galaxy scene with cinematic lighting, and the overall aesthetic should be reminiscent of Alphonse Mucha and Giger's styles. The image should be in 8K resolution, with a golden ratio composition, and feature micro details and ornate elements. The desired style is dreamwave,
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    Create a cosmic horror-inspired, hyper-realistic image of a Mazinger entity with wings, set against the backdrop of a dark, gothic cityscape inspired by the 2019 anime 'Skyscraper 2 - Hero Dark City'. The entity should have Evangelion-style eyes and be composed of a manta ray made of pancakes. Incorporate elements of Slaanesh and The Thing, and ensure the image is highly detailed, with a focus on lifelike textures and atmospheric lighting. The image should be rendered in 4K/8K ultra HD, with a cinematic environment inspired by the works of Richard Mortensen and Wes Anderson.
    Create a highly detailed, 8K digital painting of a vase containing a Japanese demon flower inspired by Doom Eternal and Evil Smile Company. The flower should be surrounded by black vines growing out of a giant rose, with a Shoggoth and Lolth in the full-body style of Banpresto. Incorporate dramatic red scary lighting and lifelike details, adhering to the golden ratio and micro details. The artwork should be in the style of Artgerm, Greg Rutkowski, and Alphonse Mucha, with a focus on smooth, sharp focus and hyper-realistic details. Inspired by the works of Jerry Eisenberg and Loish, with a Native American flair and cinematic feel. Aim for a seductive and cool lighting effect, with post-processing and Octane render.
    Create a high-definition, photorealistic artwork of a couple of Chaos King Archfiends in a dark, industrial setting inspired by the 'Dark Factory of Mass Production'. The characters should be depicted as djinn men with male demon features, incorporating elements of anthropomorphic evil bunnies with bat noses. Incorporate four faces in one creature and muscular magician men in the scene. The artwork should blend cartoon proportions with realistic, lifelike details and micro-details. The color palette should feature dark blue and red hues, with a focus on cinematic lighting and adherence to the golden ratio. The style should be reminiscent of Mac Conner, Klimt, artgerm, Greg Rutkowski, and Alphonse Mucha. Output should be in 8K resolution with a cinematic aspect ratio.
    Create a hyper-realistic, 8k resolution artwork of an evil Imperial Agent from the Star Wars universe, set against the backdrop of Ancient Gear Castle, with a unique blend of 80s color schemes and industrial elements. The character should have a distinctive appearance, inspired by the works of Otto Placht, Lord Loss, and Jin-Roh, with a bald head, collar around the neck, and visible organs. The agent should be standing in a powerful pose, with a reactor and MOTU elements incorporated into the design. The artwork should be influenced by the styles of Alphonse Mucha, Matt Groening, Greg Rutkowski, Trevor Henderson, and Rossed Taws, with a focus on maximalism, golden ratio, and micro-details. The final piece should have a cinematic, epic grimdark vibe, with color grading and octane rendering that brings the scene to life.
    Create a highly detailed, 8K digital painting of an athletic man in his 30s, wearing gold obsidian armor and futuristic techwear, including a ski mask, in the midst of an Ancient Forest. The character's face should be the main focus, with 'blackness instead of eyes' and a 'golden key' incorporated. The artwork should exhibit lifelike details, micro details, and adhere to the golden ratio, with a surrealistic and cinematic tone. Utilize matte painting techniques and consider the styles of Ross Tran, WLOP, Andrei Riabovitchev, Marc Simonetti, and Greg Rutkowski. Employ Octane or Unreal Engine 5 for rendering.
    Create a vivid, high-detailed, and elegant digital painting of a Decopunk robot, inspired by the works of Matt Stewart, Simon Stalenhag, and Artgerm. Incorporate a cyberpunk cat element reminiscent of D&D fantasy and Hearthstone's art style. The scene is set in a dramatic, yellow, navy, teal, black, and gold environment with a sandstorm and a spike pit, blending cybertruck and gelatinous symmetrical elements. Use warm, saturated colors and achieve a sunburst effect with tonemapping. Emulate the 90's aesthetic with intricate and lifelike details, aiming for a hyperrealistic outcome. Output must be in 4K resolution.
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a hyper-realistic, 4K image of a grimdark male warrior in heavy black obsidian armor, posing as a Jojo character on a Diamond-Dust Cyclone in space. The warrior's body is symmetrical, with a focus on the upper torso. He wears a dark teal, full-body suit underneath his armor, with intricate, lifelike details following the golden ratio. Inspired by the styles of David Firth, Ilya Kuvshinov, and Frank Frazetta.
    Create a hyper-realistic, 8k resolution artwork of an evil Imperial Agent from the Star Wars universe, set against the backdrop of Ancient Gear Castle, with a unique blend of 80s color schemes and industrial elements. The character should have a distinctive appearance, inspired by the works of Otto Placht, Lord Loss, and Jin-Roh, with a bald head, collar around the neck, and visible organs. The agent should be standing in a powerful pose, with a reactor and MOTU elements incorporated into the design. The artwork should be influenced by the styles of Alphonse Mucha, Matt Groening, Greg Rutkowski, Trevor Henderson, and Rossed Taws, with a focus on maximalism, golden ratio, and micro-details. The final piece should have a cinematic, epic grimdark vibe, with color grading and octane rendering that brings the scene to life.
    Create a highly detailed, 8k resolution digital painting of a full-body mecha suit in a battle scene, set against an Illusion Gate backdrop featuring a crab and gibli. The mecha should be depicted in a dynamic pose, with bullet shells flying through the air and a sense of intense action. The style should be reminiscent of pokemon, with a focus on bold lines, vibrant colors, and intricate details. The overall aesthetic should be ultra-realistic, with a focus on lifelike textures and subtle lighting effects. Incorporate a halberd and yoshiku elements into the design. The composition should include a clear view of the mecha's head, with a focus on sharp, defined features. The final image should be suitable for display on a store website, with a fine level of detail and crisp, high-quality visuals. Inspirations from artgerm, eiichiro oda, and koyoharu gotouge are welcome.
    Create a highly detailed, 8k resolution fantasy illustration of a Raypunk-robot with a sword, set in a shadowy city. Incorporate a mix of realistic and intricate details, with a focus on the robot's headsculpt and brandishing halberd. The image should evoke a sense of Pandemonium, with bright sparks and a sense of movement. Use a style inspired by Alphonse Mucha and Greg Rutkowski, with a key art aesthetic. Ensure the image is award-winning quality, suitable for display on Artstation and Amiami.
    A , highly detailed illustration of the top half of a male cyborg's body, set against a vibrant, abstract 'Chaos Field' background with micronauts. The cyborg's face should feature symmetrical, chrome accents, with a reptilian, emaciated appearance. The artwork should blend cybernetic and reptilian elements, incorporating metallic accents in white and teal, reminiscent of Giorgetto Giugiaro's design style. The piece should be created in a filmic, high-definition style, with lifelike details, smooth textures, and a clear, sharp focus. The composition should adhere to the golden ratio, creating a visually alluring and fine art-inspired masterpiece. Target style: a fusion of John Platt's and Weta Disney Pixar's aesthetics, with a strong emphasis on digital painting and micro details.
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