null sharp edges convey

    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    (Scene: Agent Smith standing confidently, dominating the frame with a cold and imposing demeanor, amidst the monochromatic backdrop of the Matrix's digital rain),
(Subject: Agent Smith, iconic sunglasses, stern expression, interrogative pose, dark suit),
(Background: Green Matrix code cascading down, silhouetted figures in the background),
(Composition: Half-body shot, Agent Smith centered, a perspective that conveys power and authority),
(Shot: Medium close-up, camera slightly tilted upwards to enhance Smith's imposing stance),
(Lighting: High contrast lighting accentuating sharp features, deep shadows contributing to the oppressive atmosphere),
(Color tone: Green and black palette, synonymous with the Matrix's color scheme),
(Rendering effects: Glitch effects on the edges of the frame to symbolize the digital world),
(Style: Cyberpunk, reminiscent of The Matrix's distinctive visual style),
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.
    Extreme close-up of a small hailstone in the split second after it hits a hard surface. The hailstone is captured mid-break, with sharp ice fragments scattering in all directions. Some pieces are already airborne, trailing behind with very fine, clear motion blur that conveys a sense of speed. The impact point on the surface is slightly dented, adding to the feeling of force. The texture of the ice is highly detailed, showing splintered edges and tiny cracks, contrasting against the dark, wet surface below.

      DreamShaper XL

    • v2.1 Turbo DPM++ SDE - dreamshaperXL_v21TurboDPMSDE.safetensors
    • Lightning DPM++ SDE - dreamshaperXL_lightningDPMSDE.safetensors
    • SFW v2 Turbo DPM++ SDE - dreamshaperXL_sfwV2TurboDPMSDE.safetensors
    • SFW Lightning DPM++ SDE - dreamshaperXL_sfwLightningDPMSDE.safetensors
    • v2 Turbo DPM++ SDE - dreamshaperXL_v2TurboDPMSDE.safetensors
    • Turbo DPM++ SDE - dreamshaperXL_turboDPMSDE.safetensors
    • SFW Turbo DPM++ SDE - dreamshaperXL_sfwTurboDPMSDE.safetensors
    • alpha2 (xl1.0) - dreamshaperXL_alpha2Xl10.safetensors
    • alpha1 (xl0.9) - dreamshaperXL_alpha1Xl09.safetensors

      DreamShaper

    • 8 - dreamshaper_8.safetensors
    • 8 LCM - dreamshaper_8LCM.safetensors
    • 8-inpainting - dreamshaper_8Inpainting.safetensors
    • 8-diffusers - dreamshaper_8Diffusers.zip
    • 7 - dreamshaper_7.safetensors
    • 7-inpainting - dreamshaper_7-inpainting.safetensors
    • 7-diffusers - dreamshaper_7Diffusers_trainingData.zip
    • 6.31 baked vae - dreamshaper_631BakedVae.safetensors
    • 6.31-inpainting - dreamshaper_631Inpainting.safetensors
    • 6.31 diffusers - dreamshaper_631Diffusers_trainingData.zip
    • 6 baked vae - dreamshaper_6BakedVae.safetensors
    • 6.2 baked vae - dreamshaper_62BakedVae.safetensors
    • 6-inpainting - dreamshaper_6Inpainting.safetensors
    • 6 no vae - dreamshaper_6NoVae.safetensors
    • 6 diffusers - dreamshaper_6Diffusers_trainingData.zip
    • 5 baked vae - dreamshaper_5BakedVae.ckpt
    • 5 pruned (no vae) - train - dreamshaper_5PrunedNoVaeTrain.ckpt
    • 5-inpainting - dreamshaper_5-inpainting.safetensors
    • 5 baked vae diffusers - dreamshaper_5BakedVaeDiffusers_trainingData.zip
    • 4 baked vae - dreamshaper_4BakedVae.safetensors
    • 4-inpainting - dreamshaper_4-inpainting.safetensors
    • 4 baked vae fp16 - dreamshaper_4BakedVaeFp16.safetensors
    • 4 no vae - dreamshaper_4NoVae.safetensors
    • 4 no vae fp16 - dreamshaper_4NoVaeFp16.ckpt
    • 3.32 baked vae (clip fix) - dreamshaper_332BakedVaeClipFix.ckpt
    • 3.31 baked vae - dreamshaper_331BakedVae.ckpt
    • 3.31-inpainting - dreamshaper_331-inpainting.safetensors
    • 3.3 - dreamshaper_33.ckpt
    • 2.52 (safetensors fixed) - dreamshaper_252SafetensorsFixed.ckpt
    • 2.52 (pruned) - dreamshaper_252Pruned.ckpt
    • 2.52 (initial release) - dreamshaper_252InitialRelease.ckpt