null piercing yellow eyes

    Seraphina Stormcaster, Warlock, Piercing yellow eyes, evil, Roman nose, pale grey skin, Short silver hair, Intense stare, black leather robes, lurking shadows, dark corners, Candle-lit arcane library
    Create a series of detailed 2D full-body turnaround images of a humanoid monster character. The character is a formidable creature with a mix of human and monstrous features. They have a muscular build and rugged, dark green skin with patches of rough scales. Their face is a blend of human and animalistic traits, with piercing yellow eyes, sharp teeth, and slightly elongated ears. Design the character in front, 3/4 view, side, and back angles, showcasing their intimidating stature and unique features. The monster is depicted wearing primitive, tribal-inspired clothing made from animal hides and bones, with intricate patterns and accessories like necklaces and bracelets. Each image should convey a sense of strength, fierceness, and a connection to nature. Ensure consistency in style and detail across all angles to provide a comprehensive view suitable for fantasy-themed illustrations or storytelling."
    Digital painting style, (brushstrokes:1.2), sci-fi A majestic, ethereal being with the body of a humanoid and the head of a great horned owl, stands at the edge of a tranquil pond, its surface reflecting the vibrant colors of the aurora borealis dancing across the night sky, the being's long, flowing white hair and feathers glowing softly in the spectral light, as it gently pours a stream of iridescent jellybeans from a delicate, gemstone-encrusted vial into the water, creating a mesmerizing display of color and light, the jellybeans floating on the pond's surface like tiny, shimmering islands, as the being's piercing yellow eyes seem to hold a deep wisdom and understanding of the mystical forces at work in this magical scene, the surrounding environment a perfect blend of natural serenity and otherworldly wonder, with towering trees and lush greenery stretching up towards the starry sky, their branches tangled with glittering, crystalline vines that refract and reflect the colors of the aurora, casting a kaleidoscope of colors across the being's face and the surrounding landscape. <lora:PainterlyFantasiaSDXL:1.1>
    Digital painting style, (brushstrokes:1.2), sci-fi A majestic, anthropomorphic wolf with piercing yellow eyes and a charming smile stands at the helm of a vintage train, clad in a classic conductor's uniform, complete with a crisp white shirt, black waistcoat, and a pocket watch chain, as he guides the locomotive through a breathtaking snowy landscape, where snowflakes gently fall onto the train's roof and windows, casting a serene silence, the wolf's sharp ears perked up, listening to the rhythmic chugging of the wheels on the tracks, his bushy tail swishing behind him, as he blows a gentle whistle, and with a flick of his wrist, the train's headlights illuminate vibrant, surreal dreams painted on the clouds, depicting fantastical creatures, and mythical worlds, in shimmering hues of sapphire, amethyst, and rose, the wolf's eyes twinkling with magic, as he brings the dreams to life, and the train becomes a vessel for the subconscious, carrying its passengers on a journey through the realms of the imagination, the snowy landscape unfolding like a canvas of white silk, dotted with snow-covered pine trees, and frozen lakes, that glimmer like mirrors, reflecting the beauty of the dreams, as the wolf conductor stands at the forefront, a master of the oneiric realm, guiding the train, and its passengers, through the infinite expanse of the subconscious. <lora:PainterlyFantasiaSDXL:0.8>
    highly detailed grim full body portrait of Geralt of Rivia in a gloomy forest, 1boy, white hair 1boy, solo, 4k, high-res, (masterpiece, best quality, finely detailed skin, sharp focus, cinematic lighting:1.5), side shave hairstyle, (full body portrait), athletic body, sad expression, teary eyes, photo, high detail, nostalgic, soft lighting, award winning photo, asthetic body, blood on face, gloomy weather, piercing yellow eyes, mature, 40 years old, viking, night, scars, geralt of rivia, grim, dark, moody, evil
    Digital painting style, (brushstrokes:1.2), fantasy A majestic owl stands atop a podium, its piercing yellow eyes scanning the symphony orchestra as it raises its wings to conduct the musicians, a flock of birds perched on the musicians' shoulders, heads, and music stands, including a regal peacock with iridescent feathers on the harpist's shoulder, a murder of crows on the cellists' shoulders, and a trio of swallows flitting about the violinists' heads, the musicians themselves dressed in formal attire with intricate, swirling patterns that evoke the night sky, the air filled with lanterns that appear to be crafted from stardust, their soft, ethereal glow illuminating the scene, the orchestra situated on a grand, sweeping staircase that curves like a celestial body, the stairs disappearing into the darkness of an everlasting night, the sky above a deep shade of indigo, with countless stars twinkling like diamonds scattered across the fabric of the universe, the atmosphere alive with the sweet scent of blooming flowers and the soft, melodic sounds of the orchestra, as the owl's wings beat in time, the music swells, and the lanterns pulse with a soft, otherworldly light. <lora:PainterlyFantasiaSDXL:1.0>
    Amidst the ruins of an ancient Nordic tomb, a lone Dragonborn warrior stands defiantly against a colossal, ancient dragon. Snow and dust swirl through the air as the dragon, covered in jagged obsidian scales with glowing runes etched into its body, unfurls its massive wings, shaking the very foundation of the tomb. Its piercing yellow eyes lock onto the warrior as it roars, sending a shockwave through the crumbling stone pillars and frost-covered statues. The Dragonborn, clad in rugged Nordic armor, grips a flaming greatsword, its blade crackling with arcane energy. The warrior’s stance is firm, ready to unleash a mighty Thu'um, the ancient words of power resonating through the battlefield. Wisps of blue spectral energy swirl around the ruins, remnants of lost souls bound to the tomb. Above, the moonlight pierces through the cracked stone ceiling, illuminating the battlefield as legend and destiny collide in an epic battle of fire, steel, and dragon’s wrath.
    Amidst the ruins of an ancient Nordic tomb, a lone Dragonborn warrior stands defiantly against a colossal, ancient dragon. Snow and dust swirl through the air as the dragon, covered in jagged obsidian scales with glowing runes etched into its body, unfurls its massive wings, shaking the very foundation of the tomb. Its piercing yellow eyes lock onto the warrior as it roars, sending a shockwave through the crumbling stone pillars and frost-covered statues. The Dragonborn, clad in rugged Nordic armor, grips a flaming greatsword, its blade crackling with arcane energy. The warrior’s stance is firm, ready to unleash a mighty Thu'um, the ancient words of power resonating through the battlefield. Wisps of blue spectral energy swirl around the ruins, remnants of lost souls bound to the tomb. Above, the moonlight pierces through the cracked stone ceiling, illuminating the battlefield as legend and destiny collide in an epic battle of fire, steel, and dragon’s wrath.

      DreamShaper XL

    • v2.1 Turbo DPM++ SDE - dreamshaperXL_v21TurboDPMSDE.safetensors
    • Lightning DPM++ SDE - dreamshaperXL_lightningDPMSDE.safetensors
    • SFW v2 Turbo DPM++ SDE - dreamshaperXL_sfwV2TurboDPMSDE.safetensors
    • SFW Lightning DPM++ SDE - dreamshaperXL_sfwLightningDPMSDE.safetensors
    • v2 Turbo DPM++ SDE - dreamshaperXL_v2TurboDPMSDE.safetensors
    • Turbo DPM++ SDE - dreamshaperXL_turboDPMSDE.safetensors
    • SFW Turbo DPM++ SDE - dreamshaperXL_sfwTurboDPMSDE.safetensors
    • alpha2 (xl1.0) - dreamshaperXL_alpha2Xl10.safetensors
    • alpha1 (xl0.9) - dreamshaperXL_alpha1Xl09.safetensors

      DreamShaper

    • 8 - dreamshaper_8.safetensors
    • 8 LCM - dreamshaper_8LCM.safetensors
    • 8-inpainting - dreamshaper_8Inpainting.safetensors
    • 8-diffusers - dreamshaper_8Diffusers.zip
    • 7 - dreamshaper_7.safetensors
    • 7-inpainting - dreamshaper_7-inpainting.safetensors
    • 7-diffusers - dreamshaper_7Diffusers_trainingData.zip
    • 6.31 baked vae - dreamshaper_631BakedVae.safetensors
    • 6.31-inpainting - dreamshaper_631Inpainting.safetensors
    • 6.31 diffusers - dreamshaper_631Diffusers_trainingData.zip
    • 6 baked vae - dreamshaper_6BakedVae.safetensors
    • 6.2 baked vae - dreamshaper_62BakedVae.safetensors
    • 6-inpainting - dreamshaper_6Inpainting.safetensors
    • 6 no vae - dreamshaper_6NoVae.safetensors
    • 6 diffusers - dreamshaper_6Diffusers_trainingData.zip
    • 5 baked vae - dreamshaper_5BakedVae.ckpt
    • 5 pruned (no vae) - train - dreamshaper_5PrunedNoVaeTrain.ckpt
    • 5-inpainting - dreamshaper_5-inpainting.safetensors
    • 5 baked vae diffusers - dreamshaper_5BakedVaeDiffusers_trainingData.zip
    • 4 baked vae - dreamshaper_4BakedVae.safetensors
    • 4-inpainting - dreamshaper_4-inpainting.safetensors
    • 4 baked vae fp16 - dreamshaper_4BakedVaeFp16.safetensors
    • 4 no vae - dreamshaper_4NoVae.safetensors
    • 4 no vae fp16 - dreamshaper_4NoVaeFp16.ckpt
    • 3.32 baked vae (clip fix) - dreamshaper_332BakedVaeClipFix.ckpt
    • 3.31 baked vae - dreamshaper_331BakedVae.ckpt
    • 3.31-inpainting - dreamshaper_331-inpainting.safetensors
    • 3.3 - dreamshaper_33.ckpt
    • 2.52 (safetensors fixed) - dreamshaper_252SafetensorsFixed.ckpt
    • 2.52 (pruned) - dreamshaper_252Pruned.ckpt
    • 2.52 (initial release) - dreamshaper_252InitialRelease.ckpt