null network of cables

    In a surreal and futuristic tableau, a humanoid figure with a complex lattice of mechanical features assumes a grotesquely contorted pose, defying human anatomy. Seated in the desolate remnants of a once-thriving laboratory, shadows dance around it as a network of cables and wires tether the figure to an ominous, pulsating orb hovering overhead. This orb bathes the figure in an otherworldly glow, revealing the intricate, rusted textures and esoteric symbols that cover its surface, as if the metal itself were alive and writhing. Beyond the figure, the backdrop unfurls into a dystopian dreamscape, with swirling cosmic gases and a dim, fading sun on the edge of extinction. To the left, a landscape of biomechanical formations, equally as intricate as the figure, is dimly illuminated by the sputtering light of orange-tinted lanterns. The scene is steeped in a palette of dark blues and purples, punctuated by the cold sheen of metal, instilling a profound sense of encroaching dread and existential angst.midjourneyv6.1, Cinematic style, realism, cinematic quality, K_oilpastel Oilhanfu
    In a surreal and futuristic tableau, a humanoid figure with a complex lattice of mechanical features assumes a grotesquely contorted pose, defying human anatomy. Seated in the desolate remnants of a once-thriving laboratory, shadows dance around it as a network of cables and wires tether the figure to an ominous, pulsating orb hovering overhead. This orb bathes the figure in an otherworldly glow, revealing the intricate, rusted textures and esoteric symbols that cover its surface, as if the metal itself were alive and writhing. Beyond the figure, the backdrop unfurls into a dystopian dreamscape, with swirling cosmic gases and a dim, fading sun on the edge of extinction. To the left, a landscape of biomechanical formations, equally as intricate as the figure, is dimly illuminated by the sputtering light of orange-tinted lanterns. The scene is steeped in a palette of dark blues and purples, punctuated by the cold sheen of metal, instilling a profound sense of encroaching dread and existential angst.midjourneyv6.1, Cinematic style, realism, cinematic quality, K_oilpastel Oilhanfu
    full view, <lora:CircuitBoardAI:.9>, CircuitBoardAI, "beautiful pure evil teenager lain, cute but erratic haircut, with hundreds of network cables connecting to data connections in computer center, neatly coming out of her head, a part of her face panel is showing, she is in pure bliss, chaos, bizarre, strange, portrait, painting, soft and intricate, fine lines, face is breaking like a porcelain doll, insanity by artgerm,"
    (Stunning acrylic painting by vincent Van Gogh) of a   office secretary woman,             wearing a pale pink  classic cardigan over a blouse, slim-fit trousers, classic oxford shoes, elegant wristwatch, light blush,             set in  IT Department, Tech-savvy space with server racks, computer towers, network cables, monitors displaying data, a help desk station
    In a surreal and futuristic tableau, a humanoid figure with a complex lattice of mechanical features assumes a grotesquely contorted pose, defying human anatomy. Seated in the desolate remnants of a once-thriving laboratory, shadows dance around it as a network of cables and wires tether the figure to an ominous, pulsating orb hovering overhead. This orb bathes the figure in an otherworldly glow, revealing the intricate, rusted textures and esoteric symbols that cover its surface, as if the metal itself were alive and writhing. Beyond the figure, the backdrop unfurls into a dystopian dreamscape, with swirling cosmic gases and a dim, fading sun on the edge of extinction. To the left, a landscape of biomechanical formations, equally as intricate as the figure, is dimly illuminated by the sputtering light of orange-tinted lanterns. The scene is steeped in a palette of dark blues and purples, punctuated by the cold sheen of metal, instilling a profound sense of encroaching dread and existential angst.midjourneyv6.1, Cinematic style, realism, cinematic quality, K_oilpastel Oilhanfu
    In a surreal and futuristic tableau, a humanoid figure with a complex lattice of mechanical features assumes a grotesquely contorted pose, defying human anatomy. Seated in the desolate remnants of a once-thriving laboratory, shadows dance around it as a network of cables and wires tether the figure to an ominous, pulsating orb hovering overhead. This orb bathes the figure in an otherworldly glow, revealing the intricate, rusted textures and esoteric symbols that cover its surface, as if the metal itself were alive and writhing. Beyond the figure, the backdrop unfurls into a dystopian dreamscape, with swirling cosmic gases and a dim, fading sun on the edge of extinction. To the left, a landscape of biomechanical formations, equally as intricate as the figure, is dimly illuminated by the sputtering light of orange-tinted lanterns. The scene is steeped in a palette of dark blues and purples, punctuated by the cold sheen of metal, instilling a profound sense of encroaching dread and existential angst.midjourneyv6.1, Cinematic style, realism, cinematic quality, K_oilpastel Oilhanfu
    mechanoid escher Mandelbrot humanoid made of barbed wire, a fractal texture, with neon fluorescent eyes and tongue out. Blades and spike needles face. Liquid silver skin mercury hands pinpoints cameras. Hundreds of cables. Circuits. Perceptrons heuristic neutral networks. Don maitz wasteland full Moon desert
    mechanoid escher Mandelbrot humanoid made of barbed wire, a fractal texture, with neon fluorescent eyes and tongue out. Blades and spike needles face. Liquid silver skin mercury hands pinpoints cameras. Hundreds of cables. Circuits. Perceptrons heuristic neutral networks. Don maitz wasteland full Moon desert
    Slomesty, this image is a black and white drawing with vibrant neon orange highlights in a stylized, Art Nouveau-inspired style infused with biomechanical elements. The flowing lines and organic forms remain but are intertwined with cables, tubes, and mechanical structures. The elongated, stylized figure is a sleek cyborg, her body partially encased in segmented metal plating, with exposed wiring running along her limbs. Her wavy hair is a fusion of synthetic fibers and neural cables, cascading like a living network of data streams.
She floats in mid-air, viewed from the side, her metallic fingers gently cradling a suspended, biomechanical face directly in front of where her face should be. Her hands hold it delicately at head level, as if gazing through its translucent shell. The face pulses with an eerie glow, golden circuits flickering like neural pathways firing in real-time. Thin, luminescent filaments extend from the exposed wiring on her arms, connecting seamlessly to the face surface—an intimate, almost reverent exchange of data and consciousness.

      DreamShaper XL

    • v2.1 Turbo DPM++ SDE - dreamshaperXL_v21TurboDPMSDE.safetensors
    • Lightning DPM++ SDE - dreamshaperXL_lightningDPMSDE.safetensors
    • SFW v2 Turbo DPM++ SDE - dreamshaperXL_sfwV2TurboDPMSDE.safetensors
    • SFW Lightning DPM++ SDE - dreamshaperXL_sfwLightningDPMSDE.safetensors
    • v2 Turbo DPM++ SDE - dreamshaperXL_v2TurboDPMSDE.safetensors
    • Turbo DPM++ SDE - dreamshaperXL_turboDPMSDE.safetensors
    • SFW Turbo DPM++ SDE - dreamshaperXL_sfwTurboDPMSDE.safetensors
    • alpha2 (xl1.0) - dreamshaperXL_alpha2Xl10.safetensors
    • alpha1 (xl0.9) - dreamshaperXL_alpha1Xl09.safetensors

      DreamShaper

    • 8 - dreamshaper_8.safetensors
    • 8 LCM - dreamshaper_8LCM.safetensors
    • 8-inpainting - dreamshaper_8Inpainting.safetensors
    • 8-diffusers - dreamshaper_8Diffusers.zip
    • 7 - dreamshaper_7.safetensors
    • 7-inpainting - dreamshaper_7-inpainting.safetensors
    • 7-diffusers - dreamshaper_7Diffusers_trainingData.zip
    • 6.31 baked vae - dreamshaper_631BakedVae.safetensors
    • 6.31-inpainting - dreamshaper_631Inpainting.safetensors
    • 6.31 diffusers - dreamshaper_631Diffusers_trainingData.zip
    • 6 baked vae - dreamshaper_6BakedVae.safetensors
    • 6.2 baked vae - dreamshaper_62BakedVae.safetensors
    • 6-inpainting - dreamshaper_6Inpainting.safetensors
    • 6 no vae - dreamshaper_6NoVae.safetensors
    • 6 diffusers - dreamshaper_6Diffusers_trainingData.zip
    • 5 baked vae - dreamshaper_5BakedVae.ckpt
    • 5 pruned (no vae) - train - dreamshaper_5PrunedNoVaeTrain.ckpt
    • 5-inpainting - dreamshaper_5-inpainting.safetensors
    • 5 baked vae diffusers - dreamshaper_5BakedVaeDiffusers_trainingData.zip
    • 4 baked vae - dreamshaper_4BakedVae.safetensors
    • 4-inpainting - dreamshaper_4-inpainting.safetensors
    • 4 baked vae fp16 - dreamshaper_4BakedVaeFp16.safetensors
    • 4 no vae - dreamshaper_4NoVae.safetensors
    • 4 no vae fp16 - dreamshaper_4NoVaeFp16.ckpt
    • 3.32 baked vae (clip fix) - dreamshaper_332BakedVaeClipFix.ckpt
    • 3.31 baked vae - dreamshaper_331BakedVae.ckpt
    • 3.31-inpainting - dreamshaper_331-inpainting.safetensors
    • 3.3 - dreamshaper_33.ckpt
    • 2.52 (safetensors fixed) - dreamshaper_252SafetensorsFixed.ckpt
    • 2.52 (pruned) - dreamshaper_252Pruned.ckpt
    • 2.52 (initial release) - dreamshaper_252InitialRelease.ckpt