null lurking beneath the

    An ancient forest cloaks the mossy earth in hushed tranquility, an air of reverent mystery and magic pervading the misty groves. Towering deciduous sentinels, their gnarled trunks and branches dripping with curtains of ephemeral green moss, filter the dappled sunlight into ethereal rays piercing the verdant canopy. At their feet, vibrant fungi in shades of crimson and amber freckle the thick carpets of shed amber needles. Rough-barked sequoias soar to dizzying heights, their tapered spires disappearing into the gauzy mist enveloping the highest boughs. In a secluded clearing, a mirrorlike tarn reflects the forest drama, its glassy surface revealing the intricate submerged botanical still-life lurking beneath its inky depths, from trailing mosses to the skeletal remains of long-fallen branches coated in primordial algae. The watchful silence is broken only by the eerie calls of unseen wildlife, at home in this verdant realm's ancient mysteries.
    A winding pathway through a dense, enchanted forest, the ground glowing softly beneath the feet, ancient towering trees covered in glowing moss, magical creatures lurking in the underbrush, cinematic fantasy atmosphere, ultra-realistic foliage, dynamic shadows
    In a nexus of ooze, intricately arranged patterns converge in a microcosmic dance. Minjae Lee's artwork blends primary views in an ingenious interplay of elemental sophistry. A double exposure effect creates depth, as geometric patterns and surreal landscapes unfold. Bokeh lights illuminate the scene, balanced by fine borders. The composition is smooth, with perfect proportions, like Greg Rutkowski's masterwork. Hyperdetailed textures evoke a sense of omnipresence, while sinister undertones hint at secrets lurking beneath the surface.
    An ancient forest cloaks the mossy earth in hushed tranquility, an air of reverent mystery and magic pervading the misty groves. Towering deciduous sentinels, their gnarled trunks and branches dripping with curtains of ephemeral green moss, filter the dappled sunlight into ethereal rays piercing the verdant canopy. At their feet, vibrant fungi in shades of crimson and amber freckle the thick carpets of shed amber needles. Rough-barked sequoias soar to dizzying heights, their tapered spires disappearing into the gauzy mist enveloping the highest boughs. In a secluded clearing, a mirrorlike tarn reflects the forest drama, its glassy surface revealing the intricate submerged botanical still-life lurking beneath its inky depths, from trailing mosses to the skeletal remains of long-fallen branches coated in primordial algae. The watchful silence is broken only by the eerie calls of unseen wildlife, at home in this verdant realm's ancient mysteries.
    A winding pathway through a dense, enchanted forest, the ground glowing softly beneath the feet, ancient towering trees covered in glowing moss, magical creatures lurking in the underbrush, cinematic fantasy atmosphere, ultra-realistic foliage, dynamic shadows
    Hidden beneath the withered remains of an ancient forest, a dungeon yawns open, its entrance a jagged maw of stone. Descending into the depths, the air turns frigid and damp, carrying the faint, metallic scent of blood. The walls are covered in a slick, pulsating moss that casts an eerie green glow, illuminating grotesque carvings of twisted, otherworldly beings.
The first chamber is a vast, echoing hall, dominated by an immense, crumbling statue of an eldritch deity. Shadows flicker unnaturally across the walls, suggesting movements in the corner of one's eye. Narrow passageways snake away from the hall, their paths confusing and labyrinthine.
Deeper within, the dungeon's architecture becomes increasingly surreal. Corridors twist at impossible angles, defying all known laws of geometry. The oppressive silence is punctuated by distant, otherworldly whispers and the occasional, chilling scream.
In the heart of the dungeon lies a dark, still pool, its surface reflecting a writhing mass of tentacles and eyes that shift and squirm just beneath the water. This place is a nexus of madness, where reality itself bends under the weight of ancient, malevolent forces. Few who enter ever return, their minds shattered by the horrors lurking within.
    breathtaking pixar style render, caricature, <lora:Clay Animation:1> Clay Animation page <lora:Jan Svankmajer Style:1> Jan Å vankmajer Style page <lora:ral-dissolve-sdxl:0.8> ral-dissolve Beneath the churning waves, the Leviathan lurked with primordial fury, its serpentine form coiling around the ocean floor like a slumbering giant. With each seismic shift, it sent tsunamis crashing against the shore, reminding the world of its unfathomable power., in A moonlit graveyard, with tombstones casting eerie shadows, sharp contrast, Close-Up Shot, 50mm, f/2.8 <lora:Explosion Artstyle - Trigger is Explosion Artstyle:0.8> Explosion Artstyle , looking at viewer, flat colors, 4k, professional, award-winning, highly detailed, volumetric, dramatic lighting, masterpiece, award-winning, professional, highly detailed
    A vast, endless desert made of finely ground, shimmering citrus zest stretches beneath an apocalyptic sky, painted in hues of burning orange and crimson. In the distance, a mirage takes shape—a massive, floating blood orange, its surface pulsating and dripping nectar onto the sand below. The dunes ripple as if breathing, shifting in hypnotic waves, their golden grains catching the last remnants of the sun’s fiery glow. Strange, elongated shadows stretch unnaturally, cast by unseen entities lurking just beyond the edge of perception. The air is thick with the scent of overripe fruit, mingled with the whisper of a wind that hums like a distant, forgotten song. blood orange style
    Hidden beneath the withered remains of an ancient forest, a dungeon yawns open, its entrance a jagged maw of stone. Descending into the depths, the air turns frigid and damp, carrying the faint, metallic scent of blood. The walls are covered in a slick, pulsating moss that casts an eerie green glow, illuminating grotesque carvings of twisted, otherworldly beings.
The first chamber is a vast, echoing hall, dominated by an immense, crumbling statue of an eldritch deity. Shadows flicker unnaturally across the walls, suggesting movements in the corner of one's eye. Narrow passageways snake away from the hall, their paths confusing and labyrinthine.
Deeper within, the dungeon's architecture becomes increasingly surreal. Corridors twist at impossible angles, defying all known laws of geometry. The oppressive silence is punctuated by distant, otherworldly whispers and the occasional, chilling scream.
In the heart of the dungeon lies a dark, still pool, its surface reflecting a writhing mass of tentacles and eyes that shift and squirm just beneath the water. This place is a nexus of madness, where reality itself bends under the weight of ancient, malevolent forces. Few who enter ever return, their minds shattered by the horrors lurking within.
    csu, underground, cross-section, from side, japanese temple on a pond, monster lurking in the water beneath, bright colors, colorful <lora:Cross_section_underground:0.8>, (masterpiece:1.2), best quality, (hyperdetailed, highest detailed:1.2), high resolution textures
    In the moonlit forest, a spooky fairytale treehouse village emerges. Each crooked tree is a home, with shadows lurking beneath their gnarled branches. Soft lights twinkle in the darkness, casting an eerie glow on the twisted pathways. The air is hushed, filled only with the distant whispers of the nocturnal creatures. As you explore, the spooky charm of the village unfolds, revealing mysterious doorways and eerie silhouettes against the night sky. It's a hauntingly enchanting scene, where the simplicity of darkness holds the secrets of a twisted fairytale realm.
    Hidden beneath the withered remains of an ancient forest, a dungeon yawns open, its entrance a jagged maw of stone. Descending into the depths, the air turns frigid and damp, carrying the faint, metallic scent of blood. The walls are covered in a slick, pulsating moss that casts an eerie green glow, illuminating grotesque carvings of twisted, otherworldly beings.
The first chamber is a vast, echoing hall, dominated by an immense, crumbling statue of an eldritch deity. Shadows flicker unnaturally across the walls, suggesting movements in the corner of one's eye. Narrow passageways snake away from the hall, their paths confusing and labyrinthine.
Deeper within, the dungeon's architecture becomes increasingly surreal. Corridors twist at impossible angles, defying all known laws of geometry. The oppressive silence is punctuated by distant, otherworldly whispers and the occasional, chilling scream.
In the heart of the dungeon lies a dark, still pool, its surface reflecting a writhing mass of tentacles and eyes that shift and squirm just beneath the water. This place is a nexus of madness, where reality itself bends under the weight of ancient, malevolent forces. Few who enter ever return, their minds shattered by the horrors lurking within.
    In the dimly lit corridor, shadows lurk ominously, obscuring any semblance of safety or comfort. The air hangs heavy with a stale, musty odor, sending a shiver down your spine as you tread cautiously through the oppressive darkness. Each step echoes eerily, bouncing off the cold, unyielding walls like whispers of unseen specters. The floor beneath your feet feels uneven and treacherous, hinting at hidden dangers lurking just beyond the reach of your feeble flashlight. With every passing moment, a sense of foreboding intensifies, weighing heavily on your mind like a suffocating blanket of dread. As you press forward, the darkness seems to close in around you, suffocating any hope of escape, leaving you trapped in a labyrinth of despair and uncertainty
    In the dimly lit corridor, shadows lurk ominously, obscuring any semblance of safety or comfort. The air hangs heavy with a stale, musty odor, sending a shiver down your spine as you tread cautiously through the oppressive darkness. Each step echoes eerily, bouncing off the cold, unyielding walls like whispers of unseen specters. The floor beneath your feet feels uneven and treacherous, hinting at hidden dangers lurking just beyond the reach of your feeble flashlight. With every passing moment, a sense of foreboding intensifies, weighing heavily on your mind like a suffocating blanket of dread. As you press forward, the darkness seems to close in around you, suffocating any hope of escape, leaving you trapped in a labyrinth of despair and uncertainty
    An ancient forest cloaks the mossy earth in hushed tranquility, an air of reverent mystery and magic pervading the misty groves. Towering deciduous sentinels, their gnarled trunks and branches dripping with curtains of ephemeral green moss, filter the dappled sunlight into ethereal rays piercing the verdant canopy. At their feet, vibrant fungi in shades of crimson and amber freckle the thick carpets of shed amber needles. Rough-barked sequoias soar to dizzying heights, their tapered spires disappearing into the gauzy mist enveloping the highest boughs. In a secluded clearing, a mirrorlike tarn reflects the forest drama, its glassy surface revealing the intricate submerged botanical still-life lurking beneath its inky depths, from trailing mosses to the skeletal remains of long-fallen branches coated in primordial algae. The watchful silence is broken only by the eerie calls of unseen wildlife, at home in this verdant realm's ancient mysteries.
    An ancient forest cloaks the mossy earth in hushed tranquility, an air of reverent mystery and magic pervading the misty groves. Towering deciduous sentinels, their gnarled trunks and branches dripping with curtains of ephemeral green moss, filter the dappled sunlight into ethereal rays piercing the verdant canopy. At their feet, vibrant fungi in shades of crimson and amber freckle the thick carpets of shed amber needles. Rough-barked sequoias soar to dizzying heights, their tapered spires disappearing into the gauzy mist enveloping the highest boughs. In a secluded clearing, a mirrorlike tarn reflects the forest drama, its glassy surface revealing the intricate submerged botanical still-life lurking beneath its inky depths, from trailing mosses to the skeletal remains of long-fallen branches coated in primordial algae. The watchful silence is broken only by the eerie calls of unseen wildlife, at home in this verdant realm's ancient mysteries.
    ([by Todd McFarlane|by Josef Albers]:1.5), (Beneath the murky depths of Loch Ness, The Monster lurks, a prehistoric enigma, its presence hinted by ripples upon the water's surface.:0.5) (Neo-realism:1.3) <lora:xl_more_art-full_v1:0.5> <lora:add-detail-xl:0.7> <lora:MJ52:0.4>
    pixar style render, caricature, <lora:Clay Animation:1> Clay Animation page <lora:Jan Svankmajer Style:1> Jan Å vankmajer Style page Beneath the churning waves, the Leviathan lurked with primordial fury, its serpentine form coiling around the ocean floor like a slumbering giant. With each seismic shift, it sent tsunamis crashing against the shore, reminding the world of its unfathomable power., sharp contrast, Long Shot, 50mm, f/2.8, looking at viewer, flat colors, 4k, professional, award-winning, highly detailed, volumetric, dramatic lighting
    Hidden beneath the withered remains of an ancient forest, a dungeon yawns open, its entrance a jagged maw of stone. Descending into the depths, the air turns frigid and damp, carrying the faint, metallic scent of blood. The walls are covered in a slick, pulsating moss that casts an eerie green glow, illuminating grotesque carvings of twisted, otherworldly beings.
The first chamber is a vast, echoing hall, dominated by an immense, crumbling statue of an eldritch deity. Shadows flicker unnaturally across the walls, suggesting movements in the corner of one's eye. Narrow passageways snake away from the hall, their paths confusing and labyrinthine.
Deeper within, the dungeon's architecture becomes increasingly surreal. Corridors twist at impossible angles, defying all known laws of geometry. The oppressive silence is punctuated by distant, otherworldly whispers and the occasional, chilling scream.
In the heart of the dungeon lies a dark, still pool, its surface reflecting a writhing mass of tentacles and eyes that shift and squirm just beneath the water. This place is a nexus of madness, where reality itself bends under the weight of ancient, malevolent forces. Few who enter ever return, their minds shattered by the horrors lurking within.
    A vast, endless desert made of finely ground, shimmering citrus zest stretches beneath an apocalyptic sky, painted in hues of burning orange and crimson. In the distance, a mirage takes shape—a massive, floating blood orange, its surface pulsating and dripping nectar onto the sand below. The dunes ripple as if breathing, shifting in hypnotic waves, their golden grains catching the last remnants of the sun’s fiery glow. Strange, elongated shadows stretch unnaturally, cast by unseen entities lurking just beyond the edge of perception. The air is thick with the scent of overripe fruit, mingled with the whisper of a wind that hums like a distant, forgotten song. blood orange style
    A vast, endless desert made of finely ground, shimmering citrus zest stretches beneath an apocalyptic sky, painted in hues of burning orange and crimson. In the distance, a mirage takes shape—a massive, floating blood orange, its surface pulsating and dripping nectar onto the sand below. The dunes ripple as if breathing, shifting in hypnotic waves, their golden grains catching the last remnants of the sun’s fiery glow. Strange, elongated shadows stretch unnaturally, cast by unseen entities lurking just beyond the edge of perception. The air is thick with the scent of overripe fruit, mingled with the whisper of a wind that hums like a distant, forgotten song. blood orange style

      DreamShaper XL

    • v2.1 Turbo DPM++ SDE - dreamshaperXL_v21TurboDPMSDE.safetensors
    • Lightning DPM++ SDE - dreamshaperXL_lightningDPMSDE.safetensors
    • SFW v2 Turbo DPM++ SDE - dreamshaperXL_sfwV2TurboDPMSDE.safetensors
    • SFW Lightning DPM++ SDE - dreamshaperXL_sfwLightningDPMSDE.safetensors
    • v2 Turbo DPM++ SDE - dreamshaperXL_v2TurboDPMSDE.safetensors
    • Turbo DPM++ SDE - dreamshaperXL_turboDPMSDE.safetensors
    • SFW Turbo DPM++ SDE - dreamshaperXL_sfwTurboDPMSDE.safetensors
    • alpha2 (xl1.0) - dreamshaperXL_alpha2Xl10.safetensors
    • alpha1 (xl0.9) - dreamshaperXL_alpha1Xl09.safetensors

      DreamShaper

    • 8 - dreamshaper_8.safetensors
    • 8 LCM - dreamshaper_8LCM.safetensors
    • 8-inpainting - dreamshaper_8Inpainting.safetensors
    • 8-diffusers - dreamshaper_8Diffusers.zip
    • 7 - dreamshaper_7.safetensors
    • 7-inpainting - dreamshaper_7-inpainting.safetensors
    • 7-diffusers - dreamshaper_7Diffusers_trainingData.zip
    • 6.31 baked vae - dreamshaper_631BakedVae.safetensors
    • 6.31-inpainting - dreamshaper_631Inpainting.safetensors
    • 6.31 diffusers - dreamshaper_631Diffusers_trainingData.zip
    • 6 baked vae - dreamshaper_6BakedVae.safetensors
    • 6.2 baked vae - dreamshaper_62BakedVae.safetensors
    • 6-inpainting - dreamshaper_6Inpainting.safetensors
    • 6 no vae - dreamshaper_6NoVae.safetensors
    • 6 diffusers - dreamshaper_6Diffusers_trainingData.zip
    • 5 baked vae - dreamshaper_5BakedVae.ckpt
    • 5 pruned (no vae) - train - dreamshaper_5PrunedNoVaeTrain.ckpt
    • 5-inpainting - dreamshaper_5-inpainting.safetensors
    • 5 baked vae diffusers - dreamshaper_5BakedVaeDiffusers_trainingData.zip
    • 4 baked vae - dreamshaper_4BakedVae.safetensors
    • 4-inpainting - dreamshaper_4-inpainting.safetensors
    • 4 baked vae fp16 - dreamshaper_4BakedVaeFp16.safetensors
    • 4 no vae - dreamshaper_4NoVae.safetensors
    • 4 no vae fp16 - dreamshaper_4NoVaeFp16.ckpt
    • 3.32 baked vae (clip fix) - dreamshaper_332BakedVaeClipFix.ckpt
    • 3.31 baked vae - dreamshaper_331BakedVae.ckpt
    • 3.31-inpainting - dreamshaper_331-inpainting.safetensors
    • 3.3 - dreamshaper_33.ckpt
    • 2.52 (safetensors fixed) - dreamshaper_252SafetensorsFixed.ckpt
    • 2.52 (pruned) - dreamshaper_252Pruned.ckpt
    • 2.52 (initial release) - dreamshaper_252InitialRelease.ckpt