null lora:Pony_Future_Generations_

    ((looking_at_viewer)),((1boy,male focus,solo,muscular,pectorals,abs)),( solo,cape,belt),( 3d,superhero,armor,realistic,rider belt,clenched hand),special photography,( standing,bodysuit,helmet,clenched hands,black cape,tokusatsu,science fiction,black bodysuit,gloves),(humanoid),weapon,wallpaper,huge filesize,rendered in ultra-detailed 8k resolution using Unreal Engine,hyper realistic,intricate,masterpiece,Photorealistic,ultra detail,vibrant color,volumetric light,mechanical parts,headgear,black joint,robot_joints,combat status,
mechanical arm,robot_joints,blue -blue eyes,glowing_eye,(((squat on the countryside))),
lora:Pony_Future_Generations_-_By_HailoKnight:1>,hkfuture,<lora:add_detail:0.8>,<lora:D-mecha:1>,
    ((looking_at_viewer)),((1boy,male focus,solo,muscular,pectorals,abs)),( solo,cape,belt),( 3d,superhero,armor,realistic,rider belt,clenched hand),special photography,( standing,bodysuit,helmet,clenched hands,black cape,tokusatsu,science fiction,black bodysuit,gloves),(humanoid),weapon,wallpaper,huge filesize,rendered in ultra-detailed 8k resolution using Unreal Engine,hyper realistic,intricate,masterpiece,Photorealistic,ultra detail,vibrant color,volumetric light,mechanical parts,headgear,black joint,robot_joints,combat status,
mechanical arm,robot_joints,blue -blue eyes,glowing_eye,(((squat on the countryside))),
lora:Pony_Future_Generations_-_By_HailoKnight:1>,hkfuture,<lora:add_detail:0.8>,<lora:D-mecha:1>,
    ((looking_at_viewer)),((1boy,male focus,solo,muscular,pectorals,abs)),( solo,cape,belt),( 3d,superhero,armor,realistic,rider belt,clenched hand),special photography,( standing,bodysuit,helmet,clenched hands,black cape,tokusatsu,science fiction,black bodysuit,gloves),(humanoid),weapon,wallpaper,huge filesize,rendered in ultra-detailed 8k resolution using Unreal Engine,hyper realistic,intricate,masterpiece,Photorealistic,ultra detail,vibrant color,volumetric light,mechanical parts,headgear,black joint,robot_joints,combat status,
mechanical arm,robot_joints,blue -blue eyes,glowing_eye,(((squat on the countryside))),
lora:Pony_Future_Generations_-_By_HailoKnight:1>,hkfuture,<lora:add_detail:0.8>,<lora:D-mecha:1>,
    ((looking_at_viewer)),((1boy,male focus,solo,muscular,pectorals,abs)),( solo,cape,belt),( 3d,superhero,armor,realistic,rider belt,clenched hand),special photography,( standing,bodysuit,helmet,clenched hands,black cape,tokusatsu,science fiction,black bodysuit,gloves),(humanoid),weapon,wallpaper,huge filesize,rendered in ultra-detailed 8k resolution using Unreal Engine,hyper realistic,intricate,masterpiece,Photorealistic,ultra detail,vibrant color,volumetric light,mechanical parts,headgear,black joint,robot_joints,combat status,
mechanical arm,robot_joints,blue -blue eyes,glowing_eye,(((squat on the countryside))),
lora:Pony_Future_Generations_-_By_HailoKnight:1>,hkfuture,<lora:add_detail:0.8>,<lora:D-mecha:1>,

      DreamShaper XL

    • v2.1 Turbo DPM++ SDE - dreamshaperXL_v21TurboDPMSDE.safetensors
    • Lightning DPM++ SDE - dreamshaperXL_lightningDPMSDE.safetensors
    • SFW v2 Turbo DPM++ SDE - dreamshaperXL_sfwV2TurboDPMSDE.safetensors
    • SFW Lightning DPM++ SDE - dreamshaperXL_sfwLightningDPMSDE.safetensors
    • v2 Turbo DPM++ SDE - dreamshaperXL_v2TurboDPMSDE.safetensors
    • Turbo DPM++ SDE - dreamshaperXL_turboDPMSDE.safetensors
    • SFW Turbo DPM++ SDE - dreamshaperXL_sfwTurboDPMSDE.safetensors
    • alpha2 (xl1.0) - dreamshaperXL_alpha2Xl10.safetensors
    • alpha1 (xl0.9) - dreamshaperXL_alpha1Xl09.safetensors

      DreamShaper

    • 8 - dreamshaper_8.safetensors
    • 8 LCM - dreamshaper_8LCM.safetensors
    • 8-inpainting - dreamshaper_8Inpainting.safetensors
    • 8-diffusers - dreamshaper_8Diffusers.zip
    • 7 - dreamshaper_7.safetensors
    • 7-inpainting - dreamshaper_7-inpainting.safetensors
    • 7-diffusers - dreamshaper_7Diffusers_trainingData.zip
    • 6.31 baked vae - dreamshaper_631BakedVae.safetensors
    • 6.31-inpainting - dreamshaper_631Inpainting.safetensors
    • 6.31 diffusers - dreamshaper_631Diffusers_trainingData.zip
    • 6 baked vae - dreamshaper_6BakedVae.safetensors
    • 6.2 baked vae - dreamshaper_62BakedVae.safetensors
    • 6-inpainting - dreamshaper_6Inpainting.safetensors
    • 6 no vae - dreamshaper_6NoVae.safetensors
    • 6 diffusers - dreamshaper_6Diffusers_trainingData.zip
    • 5 baked vae - dreamshaper_5BakedVae.ckpt
    • 5 pruned (no vae) - train - dreamshaper_5PrunedNoVaeTrain.ckpt
    • 5-inpainting - dreamshaper_5-inpainting.safetensors
    • 5 baked vae diffusers - dreamshaper_5BakedVaeDiffusers_trainingData.zip
    • 4 baked vae - dreamshaper_4BakedVae.safetensors
    • 4-inpainting - dreamshaper_4-inpainting.safetensors
    • 4 baked vae fp16 - dreamshaper_4BakedVaeFp16.safetensors
    • 4 no vae - dreamshaper_4NoVae.safetensors
    • 4 no vae fp16 - dreamshaper_4NoVaeFp16.ckpt
    • 3.32 baked vae (clip fix) - dreamshaper_332BakedVaeClipFix.ckpt
    • 3.31 baked vae - dreamshaper_331BakedVae.ckpt
    • 3.31-inpainting - dreamshaper_331-inpainting.safetensors
    • 3.3 - dreamshaper_33.ckpt
    • 2.52 (safetensors fixed) - dreamshaper_252SafetensorsFixed.ckpt
    • 2.52 (pruned) - dreamshaper_252Pruned.ckpt
    • 2.52 (initial release) - dreamshaper_252InitialRelease.ckpt