null event unfolding

    A towering 8-foot-tall Goliath barbarian luchador in a perfectly tailored black tuxedo with golden embroidery, standing confidently in a lavish Las Vegas-style casino. His physique is colossal, with bulging muscles and a powerful stance, resembling Zangief from Street Fighter but even larger and more imposing. His stone-like grayish skin is covered in subtle Goliath tribal markings. His luchador mask is intricate, made of deep crimson and black with golden accents, covering his entire face except for his glowing, determined eyes. He radiates raw strength and showmanship, a mix of warrior and performer. The background is a high-stakes casino filled with golden chandeliers, neon lights, and a luxurious atmosphere. The air is thick with tension, as if a grand fight or high-stakes event is about to unfold. Cinematic lighting, ultra-detailed textures, high fantasy realism.
    (close up shot) A stark, black background with the unmistakable white text of a government classification crawling upwards from the bottom of the frame. The words "CONFIDENTIAL" and "DEPARTMENT OF DEFENSE" are stenciled in bold, red letters, with the edges slightly distorted as if seen through a digital glitch or interference. The main text, in a large, blocky font, reads: "THIS VIDEO CONTAINS CONFIDENTIAL INFORMATION PERTAINING TO THE CLOVERFIELD EVENT." Above, the date "01.18.08" flickers in a smaller, green font, hinting at the footage's timestamp. The crawl moves at a steady pace, mimicking the iconic opening of the movie Cloverfield. The background is a blend of static and fading pixels, adding an ominous and authentic feel of a found-footage film. As the crawl reaches the top, it fades out, leaving the screen empty for a brief moment before the actual video footage begins to play. The image evokes a sense of tension and intrigue, setting the stage for the classified content that is about to be revealed to the viewer, much like the anticipation of witnessing an unseen disaster unfold in the film.
    A stark, black background with the unmistakable white text of a government classification crawling upwards from the bottom of the frame. The words "CONFIDENTIAL" and "DEPARTMENT OF DEFENSE" are stenciled in bold, red letters, with the edges slightly distorted as if seen through a digital glitch or interference. The main text, in a large, blocky font, reads: "THIS VIDEO CONTAINS CONFIDENTIAL INFORMATION PERTAINING TO THE CLOVERFIELD EVENT." Above, the date "01.18.08" flickers in a smaller, green font, hinting at the footage's timestamp. The crawl moves at a steady pace, mimicking the iconic opening of the movie Cloverfield. The background is a blend of static and fading pixels, adding an ominous and authentic feel of a found-footage film. As the crawl reaches the top, it fades out, leaving the screen empty for a brief moment before the actual video footage begins to play. The image evokes a sense of tension and intrigue, setting the stage for the classified content that is about to be revealed to the viewer, much like the anticipation of witnessing an unseen disaster unfold in the film.
studio room with graffiti wall on the side, cluttered space, (neon_pop style art:1.2, cinematic lighting:1.2), green, blue, (astraaligraffiti, graffiti wall:1.2), <lora:add_detail:0.6> ,  monitor stack, <lora:Monitors:1.3>
    A stark, black background with the unmistakable white text of a government classification crawling upwards from the bottom of the frame. The words "CONFIDENTIAL" and "DEPARTMENT OF DEFENSE" are stenciled in bold, red letters, with the edges slightly distorted as if seen through a digital glitch or interference. The main text, in a large, blocky font, reads: "THIS VIDEO CONTAINS CONFIDENTIAL INFORMATION PERTAINING TO THE CLOVERFIELD EVENT." Above, the date "01.18.08" flickers in a smaller, green font, hinting at the footage's timestamp. The crawl moves at a steady pace, mimicking the iconic opening of the movie Cloverfield. The background is a blend of static and fading pixels, adding an ominous and authentic feel of a found-footage film. As the crawl reaches the top, it fades out, leaving the screen empty for a brief moment before the actual video footage begins to play. The image evokes a sense of tension and intrigue, setting the stage for the classified content that is about to be revealed to the viewer, much like the anticipation of witnessing an unseen disaster unfold in the film.
studio room with graffiti wall on the side, cluttered space, (neon_pop style art:1.2, cinematic lighting:1.2), green, blue, (astraaligraffiti, graffiti wall:1.2), <lora:add_detail:0.6> ,  monitor stack, <lora:Monitors:1.3>
    The iconic scene depicts a dramatic moment in a bustling city. The setting is a busy street during daytime, showcasing diverse architecture ranging from modern skyscrapers to historic buildings. The scene is filled with vibrant colors, featuring a mix of bright neon signs, colorful billboards, and lively street vendors. A sense of movement is captured with people of various ethnicities and ages bustling about, some rushing to catch public transport, while others leisurely enjoy street food. The atmosphere is lively yet chaotic, with vehicles honking and pedestrians chatting animatedly. The focal point of the scene is a dramatic event unfolding, such as a car chase or a heated argument, adding tension and intrigue to the composition. <lora:Cinematic Hollywood Film:1> Cinematic Hollywood Film, Cinematic Hollywood Film style
    A towering 8-foot-tall Goliath barbarian luchador in a perfectly tailored black tuxedo with golden embroidery, standing confidently in a lavish Las Vegas-style casino. His physique is colossal, with bulging muscles and a powerful stance, resembling Zangief from Street Fighter but even larger and more imposing. His stone-like grayish skin is covered in subtle Goliath tribal markings. His luchador mask is intricate, made of deep crimson and black with golden accents, covering his entire face except for his glowing, determined eyes. He radiates raw strength and showmanship, a mix of warrior and performer. The background is a high-stakes casino filled with golden chandeliers, neon lights, and a luxurious atmosphere. The air is thick with tension, as if a grand fight or high-stakes event is about to unfold. Cinematic lighting, ultra-detailed textures, high fantasy realism.
    A towering 8-foot-tall Goliath barbarian luchador in a perfectly tailored black tuxedo with golden embroidery, standing confidently in a lavish Las Vegas-style casino. His physique is colossal, with bulging muscles and a powerful stance, resembling Zangief from Street Fighter but even larger and more imposing. His stone-like grayish skin is covered in subtle Goliath tribal markings. His luchador mask is intricate, made of deep crimson and black with golden accents, covering his entire face except for his glowing, determined eyes. He radiates raw strength and showmanship, a mix of warrior and performer. The background is a high-stakes casino filled with golden chandeliers, neon lights, and a luxurious atmosphere. The air is thick with tension, as if a grand fight or high-stakes event is about to unfold. Cinematic lighting, ultra-detailed textures, high fantasy realism.

      DreamShaper XL

    • v2.1 Turbo DPM++ SDE - dreamshaperXL_v21TurboDPMSDE.safetensors
    • Lightning DPM++ SDE - dreamshaperXL_lightningDPMSDE.safetensors
    • SFW v2 Turbo DPM++ SDE - dreamshaperXL_sfwV2TurboDPMSDE.safetensors
    • SFW Lightning DPM++ SDE - dreamshaperXL_sfwLightningDPMSDE.safetensors
    • v2 Turbo DPM++ SDE - dreamshaperXL_v2TurboDPMSDE.safetensors
    • Turbo DPM++ SDE - dreamshaperXL_turboDPMSDE.safetensors
    • SFW Turbo DPM++ SDE - dreamshaperXL_sfwTurboDPMSDE.safetensors
    • alpha2 (xl1.0) - dreamshaperXL_alpha2Xl10.safetensors
    • alpha1 (xl0.9) - dreamshaperXL_alpha1Xl09.safetensors

      DreamShaper

    • 8 - dreamshaper_8.safetensors
    • 8 LCM - dreamshaper_8LCM.safetensors
    • 8-inpainting - dreamshaper_8Inpainting.safetensors
    • 8-diffusers - dreamshaper_8Diffusers.zip
    • 7 - dreamshaper_7.safetensors
    • 7-inpainting - dreamshaper_7-inpainting.safetensors
    • 7-diffusers - dreamshaper_7Diffusers_trainingData.zip
    • 6.31 baked vae - dreamshaper_631BakedVae.safetensors
    • 6.31-inpainting - dreamshaper_631Inpainting.safetensors
    • 6.31 diffusers - dreamshaper_631Diffusers_trainingData.zip
    • 6 baked vae - dreamshaper_6BakedVae.safetensors
    • 6.2 baked vae - dreamshaper_62BakedVae.safetensors
    • 6-inpainting - dreamshaper_6Inpainting.safetensors
    • 6 no vae - dreamshaper_6NoVae.safetensors
    • 6 diffusers - dreamshaper_6Diffusers_trainingData.zip
    • 5 baked vae - dreamshaper_5BakedVae.ckpt
    • 5 pruned (no vae) - train - dreamshaper_5PrunedNoVaeTrain.ckpt
    • 5-inpainting - dreamshaper_5-inpainting.safetensors
    • 5 baked vae diffusers - dreamshaper_5BakedVaeDiffusers_trainingData.zip
    • 4 baked vae - dreamshaper_4BakedVae.safetensors
    • 4-inpainting - dreamshaper_4-inpainting.safetensors
    • 4 baked vae fp16 - dreamshaper_4BakedVaeFp16.safetensors
    • 4 no vae - dreamshaper_4NoVae.safetensors
    • 4 no vae fp16 - dreamshaper_4NoVaeFp16.ckpt
    • 3.32 baked vae (clip fix) - dreamshaper_332BakedVaeClipFix.ckpt
    • 3.31 baked vae - dreamshaper_331BakedVae.ckpt
    • 3.31-inpainting - dreamshaper_331-inpainting.safetensors
    • 3.3 - dreamshaper_33.ckpt
    • 2.52 (safetensors fixed) - dreamshaper_252SafetensorsFixed.ckpt
    • 2.52 (pruned) - dreamshaper_252Pruned.ckpt
    • 2.52 (initial release) - dreamshaper_252InitialRelease.ckpt