null action with incredible precision

    This image is a hyper-realistic CGI rendering of the Statue of Liberty playing soccer. The statue, with her iconic crown and detailed robes, is captured mid-action with incredible precision.
Lady Liberty is depicted in the heat of the moment, kicking a soccer ball with focused intensity. Her robes are dynamically flowing, reflecting the motion of the game. Her torch is set aside on the sidelines, adding a unique glow to the scene.
The background features a vibrant soccer field with green grass, goalposts, and cheering fans in the stands. The stadium lights cast a dramatic illumination on the field, capturing the energy and excitement of the game.
The overall atmosphere combines the grandeur of the statue with the spirited enthusiasm of a soccer match. The artist skillfully blends these elements to create a scene that is both exhilarating and thought-provoking.
, Statue of Liberty,<lora:Statue_of_Liberty_Flux_V1:1>i¼Œ
    masterpiece, winner, ral-frctlgmtry ((best quality)), (highly detailed CG illustration) ,a masked divinity samurai in action and unleashing an attack against enemies with his mystical katana in a grim battle, full body GALAXY armour, plumes of jet black smokes, charcoal, vibrant colour blast, sengoku period, incredibly detailed, morbid, dark, key visuals, renaissance, volumetric light, atmospheric, greg retkowski style, in peter mohrbacher style, highly realistic, ultra wide epic shot, unreal engine 5, ar 16:9750colorful, highest detailed divine iridescent glowing, opalescent textures, volumetric light, ethereal, sparkling, light inside body, bioluminescence, studio photo, highly detailed, sharp focus, by Greg Rutkowski, dark, gritty, intricate, volumetric lighting, volumetric atmosphere, concept art, cover illustration, octane render, trending on artstation, 8k, dynamic pose, visual intricate, highly detailed, breathtaking beauty, precise lineart, vibrant,comprehensive cinematic,8k, highres, best quality, Movie concept art, dynamic composition, beautiful, HDR, symmetry, ethereal, <lora:add-detail-xl:1>, <lora:MJ52:0.4>, prism photoelectric effect, double exposure

      DreamShaper XL

    • v2.1 Turbo DPM++ SDE - dreamshaperXL_v21TurboDPMSDE.safetensors
    • Lightning DPM++ SDE - dreamshaperXL_lightningDPMSDE.safetensors
    • SFW v2 Turbo DPM++ SDE - dreamshaperXL_sfwV2TurboDPMSDE.safetensors
    • SFW Lightning DPM++ SDE - dreamshaperXL_sfwLightningDPMSDE.safetensors
    • v2 Turbo DPM++ SDE - dreamshaperXL_v2TurboDPMSDE.safetensors
    • Turbo DPM++ SDE - dreamshaperXL_turboDPMSDE.safetensors
    • SFW Turbo DPM++ SDE - dreamshaperXL_sfwTurboDPMSDE.safetensors
    • alpha2 (xl1.0) - dreamshaperXL_alpha2Xl10.safetensors
    • alpha1 (xl0.9) - dreamshaperXL_alpha1Xl09.safetensors

      DreamShaper

    • 8 - dreamshaper_8.safetensors
    • 8 LCM - dreamshaper_8LCM.safetensors
    • 8-inpainting - dreamshaper_8Inpainting.safetensors
    • 8-diffusers - dreamshaper_8Diffusers.zip
    • 7 - dreamshaper_7.safetensors
    • 7-inpainting - dreamshaper_7-inpainting.safetensors
    • 7-diffusers - dreamshaper_7Diffusers_trainingData.zip
    • 6.31 baked vae - dreamshaper_631BakedVae.safetensors
    • 6.31-inpainting - dreamshaper_631Inpainting.safetensors
    • 6.31 diffusers - dreamshaper_631Diffusers_trainingData.zip
    • 6 baked vae - dreamshaper_6BakedVae.safetensors
    • 6.2 baked vae - dreamshaper_62BakedVae.safetensors
    • 6-inpainting - dreamshaper_6Inpainting.safetensors
    • 6 no vae - dreamshaper_6NoVae.safetensors
    • 6 diffusers - dreamshaper_6Diffusers_trainingData.zip
    • 5 baked vae - dreamshaper_5BakedVae.ckpt
    • 5 pruned (no vae) - train - dreamshaper_5PrunedNoVaeTrain.ckpt
    • 5-inpainting - dreamshaper_5-inpainting.safetensors
    • 5 baked vae diffusers - dreamshaper_5BakedVaeDiffusers_trainingData.zip
    • 4 baked vae - dreamshaper_4BakedVae.safetensors
    • 4-inpainting - dreamshaper_4-inpainting.safetensors
    • 4 baked vae fp16 - dreamshaper_4BakedVaeFp16.safetensors
    • 4 no vae - dreamshaper_4NoVae.safetensors
    • 4 no vae fp16 - dreamshaper_4NoVaeFp16.ckpt
    • 3.32 baked vae (clip fix) - dreamshaper_332BakedVaeClipFix.ckpt
    • 3.31 baked vae - dreamshaper_331BakedVae.ckpt
    • 3.31-inpainting - dreamshaper_331-inpainting.safetensors
    • 3.3 - dreamshaper_33.ckpt
    • 2.52 (safetensors fixed) - dreamshaper_252SafetensorsFixed.ckpt
    • 2.52 (pruned) - dreamshaper_252Pruned.ckpt
    • 2.52 (initial release) - dreamshaper_252InitialRelease.ckpt