DreamShaper XL abandoned vehicles

    A haunting and eerie landscape of a desolate wasteland under the full moon's ethereal glow. The barren land is littered with decaying ruins of once-grand buildings, twisted metal, and abandoned vehicles. In the distance, a crumbling stone lighthouse stands tall, casting an eerie light that flickers in the wind. The full moon casts a cold, silvery light over the scene, casting long shadows and creating a sense of isolation and dread.
    A desolate wasteland with crumbling buildings and abandoned vehicles, overgrown with wild vegetation. A lone survivor, wearing a tattered cloak and gas mask, scavenges through the ruins of an old city. The sky is filled with dark clouds, and the distant sound of thunder echoes across the barren landscape
    masterpiece, 3d render, <lora:3DCyberpunkStyleXL:1.4>,cyberpunk,ultra sharp,UHD,highres,absurdes,cyberpunk aesthetic,dusk,v-ray,chromatic abberation, desert landscape, industrial structures, water towers, abandoned vehicles, arid environment, dusty atmosphere, palm trees, desert vegetation, sunset lighting, warm color palette, power lines, communication tower, damaged road barriers, desert rocks, dirt paths, eroded cliffs, distant city skyline, holographic projections,  rust and wear, metal stairs, storage tanks, shadow and light contrast, clear sky,  wide aspect ratio,  no people,
    masterpiece, 3d render, <lora:3DCyberpunkStyleXL:1.4>,cyberpunk,ultra sharp,UHD,highres,absurdes,cyberpunk aesthetic,night,octane,fxaa, evening light, industrial area, abandoned vehicles, debris, graffiti, wind turbines, palm trees, dilapidated buildings, dramatic clouds, smoke plumes, neon sign, choooh2, power lines, train cars, reflective puddles, sandy terrain, deserted, warm and cool contrast,cinematic composition, desolation,  energy infrastructure, environmental degradation, orange and blue color palette, power generation, neglected infrastructure, deserted train tracks, resource scarcity, isolation.,  wide aspect ratio,  no people, ,
    A desolate wasteland with crumbling buildings and abandoned vehicles, overgrown with wild vegetation. A lone survivor, wearing a tattered cloak and gas mask, scavenges through the ruins of an old city. The sky is filled with dark clouds, and the distant sound of thunder echoes across the barren landscape
    3d render,masterpiece, <lora:3DCyberpunkStyleXL:1.4> evening light, industrial area, abandoned vehicles, debris, graffiti, wind turbines, palm trees, dilapidated buildings, dramatic clouds, smoke plumes, neon sign, choooh2, power lines, train cars, reflective puddles, sandy terrain, deserted, warm and cool contrast, kacper niepokólczycki watermark, lead environment artist, cinematic composition, desolation, red logo on bottom right, energy infrastructure, environmental degradation, orange and blue color palette, power generation, neglected infrastructure, deserted train tracks, resource scarcity, isolation., artist signature, artist watermark, developer logo watermark, english text, wide aspect ratio, masterpiece, very aesthetic, newest, highres, absurdres, no people, ,
    digital art,dystopian scene,snowy landscape,two figures in hazmat suits,massive floating carcass,ominous atmosphere,desaturated colors,science fiction,abandoned vehicle,brown leafless trees,high-contrast shadows,barbed wire fencing,gray overcast sky,speculative environment,eerie stillness,futuristic concept,environmental storytelling,artist's rendition,desolate ambiance,traces of red fluid in snow,genre: post-apocalyptic,
    <lora:3DCyberpunkStyleXL:1.4> industrial, warehouse, dystopian, video game, abandoned vehicles, post-apocalyptic, sunset, silhouette, mountains, backlit, decrepit, graffiti, overgrowth, debris, steel beams, atmospheric, sci-fi setting, metallic structures, rusted cars, sky, clouds, dynamic lighting, environmental storytelling, open-world, dilapidated, immersive atmosphere, color grading, desolate, scenic, panoramic view, metallic texture, concept art, game level design, fence, artwork,
    3d render,masterpiece, <lora:3DCyberpunkStyleXL:1.4> industrial, warehouse, dystopian, video game, abandoned vehicles, post-apocalyptic, sunset, silhouette, mountains, backlit, decrepit, graffiti, overgrowth, debris, steel beams, atmospheric, sci-fi setting, metallic structures, rusted cars, sky, clouds, dynamic lighting, environmental storytelling, open-world, dilapidated, immersive atmosphere, color grading, desolate, scenic, panoramic view, metallic texture, concept art, game level design, fence, artwork, digital image, game development,  personal portfolio, environmental art.
    3d render,masterpiece, <lora:3DCyberpunkStyleXL:1.4> industrial, warehouse, dystopian, video game, abandoned vehicles, post-apocalyptic, sunset, silhouette, mountains, backlit, decrepit, graffiti, overgrowth, debris, steel beams, atmospheric, sci-fi setting, metallic structures, rusted cars, sky, clouds, dynamic lighting, environmental storytelling, open-world, dilapidated, immersive atmosphere, color grading, desolate, scenic, panoramic view, metallic texture, concept art, game level design, fence, artwork, digital image, game development,  personal portfolio, environmental art.
    A haunting and eerie landscape of a desolate wasteland under the full moon's ethereal glow. The barren land is littered with decaying ruins of once-grand buildings, twisted metal, and abandoned vehicles. In the distance, a crumbling stone lighthouse stands tall, casting an eerie light that flickers in the wind. The full moon casts a cold, silvery light over the scene, casting long shadows and creating a sense of isolation and dread.
    <lora:3DCyberpunkStyleXL:1.4> evening light, industrial area, abandoned vehicles, debris, graffiti, wind turbines, palm trees, dilapidated buildings, dramatic clouds, smoke plumes, neon sign, choooh2, power lines, train cars, reflective puddles, sandy terrain, deserted, warm and cool contrast, kacper niepokólczycki watermark, lead environment artist, cinematic composition, desolation, red logo on bottom right, energy infrastructure, environmental degradation, orange and blue color palette, power generation, neglected infrastructure, deserted train tracks, resource scarcity, isolation., artist signature, artist watermark, developer logo watermark, english text, wide aspect ratio, masterpiece, very aesthetic, newest, highres, absurdres, no people, ,
    masterpiece, 3d render, <lora:3DCyberpunkStyleXL:1.4>,cyberpunk,ultra sharp,UHD,highres,absurdes,cyberpunk aesthetic,dusk,fstorm render,post processed, desert landscape, power lines, metal fence, desolate, abandoned vehicles, corrugated metal shed, dirt road, sparse vegetation, wind turbine, clear sky, sandy terrain, industrial buildings background, power infrastructure, signal tower, desert plants, outdoor scenery, rusted objects, dry grass,  cracked ground, sliding metal gate, arid climate, sunlight, wide-angle shot,  wide aspect ratio,  no people,,
    (Dark Fantasy masterpiece), A haunting and eerie landscape of a desolate wasteland under the full moon's ethereal glow. chalkdust, The barren land is littered with decaying ruins of once-grand buildings, twisted metal, and abandoned vehicles. In the distance, a crumbling stone lighthouse stands tall, casting an eerie light that flickers in the wind. The full moon casts a cold, silvery light over the scene, casting long shadows and creating a sense of isolation and dread.
    <lora:3DCyberpunkStyleXL:1.4> industrial, warehouse, dystopian, video game, abandoned vehicles, post-apocalyptic, sunset, silhouette, mountains, backlit, decrepit, graffiti, overgrowth, debris, steel beams, atmospheric, sci-fi setting, metallic structures, rusted cars, sky, clouds, dynamic lighting, environmental storytelling, open-world, dilapidated, immersive atmosphere, color grading, desolate, scenic, panoramic view, metallic texture, concept art, game level design, fence,
    <lora:3DCyberpunkStyleXL:1.4> evening light, industrial area, abandoned vehicles, debris, graffiti, wind turbines, palm trees, dilapidated buildings, dramatic clouds, smoke plumes, neon sign, choooh2, power lines, train cars, reflective puddles, sandy terrain, deserted,  cinematic composition, desolation, red logo on bottom right, energy infrastructure, environmental degradation, orange and blue color palette, power generation, neglected infrastructure, deserted train tracks, resource scarcity, isolation.no people, ,
    masterpiece, 3d render, <lora:3DCyberpunkStyleXL:1.4>,cyberpunk,ultra sharp,UHD,highres,absurdes,cyberpunk aesthetic,dusk,cycles,skybox, industrial, warehouse, dystopian, video game, abandoned vehicles, post-apocalyptic, sunset, silhouette, mountains, backlit, decrepit, graffiti, overgrowth, debris, steel beams, atmospheric, sci-fi setting, metallic structures, rusted cars, sky, clouds, dynamic lighting,open-world, dilapidated, immersive atmosphere, color grading, desolate, scenic, panoramic view, metallic texture, fence,
    A desolate wasteland with crumbling buildings and abandoned vehicles, overgrown with wild vegetation. A lone survivor, wearing a tattered cloak and gas mask, scavenges through the ruins of an old city. The sky is filled with dark clouds, and the distant sound of thunder echoes across the barren landscape
    A desolate wasteland with crumbling buildings and abandoned vehicles, overgrown with wild vegetation. A lone survivor, wearing a tattered cloak and gas mask, scavenges through the ruins of an old city. The sky is filled with dark clouds, and the distant sound of thunder echoes across the barren landscape
    masterpiece, 3d render,ultra sharp,UHD,highres,absurdes,cyberpunk aesthetic,dusk,v-ray,screen space ambient occlusion, desert landscape, industrial structures, water towers, abandoned vehicles, arid environment, dusty atmosphere, palm trees, desert vegetation, sunset lighting, warm color palette, power lines, communication tower, damaged road barriers, desert rocks, dirt paths, eroded cliffs, distant city skyline, holographic projections, rust and wear, metal stairs, storage tanks, shadow and light contrast, clear sky, wide aspect ratio, no people, <lora:3DCyberpunkStyle_Hap_XL:1.4>,cyberpunk,
    3d render,masterpiece, <lora:3DCyberpunkStyleXL:1.4> industrial, warehouse, dystopian, video game, abandoned vehicles, post-apocalyptic, sunset, silhouette, mountains, backlit, decrepit, graffiti, overgrowth, debris, steel beams, atmospheric, sci-fi setting, metallic structures, rusted cars, sky, clouds, dynamic lighting, environmental storytelling, open-world, dilapidated, immersive atmosphere, color grading, desolate, scenic, panoramic view, metallic texture, concept art, game level design, fence, artwork, digital image, game development,  personal portfolio, environmental art.
    A haunting and eerie landscape of a desolate wasteland under the full moon's ethereal glow. The barren land is littered with decaying ruins of once-grand buildings, twisted metal, and abandoned vehicles. In the distance, a crumbling stone lighthouse stands tall, casting an eerie light that flickers in the wind. The full moon casts a cold, silvery light over the scene, casting long shadows and creating a sense of isolation and dread.
    masterpiece, 3d render, <lora:3DCyberpunkStyleXL:1.4>,cyberpunk,ultra sharp,UHD,highres,absurdes,cyberpunk aesthetic,day,thea render,fxaa, cyberpunk, dimly lit alley, neon lights, futuristic urban environment, dystopian setting, Chinese lanterns, graffiti on walls, wet asphalt, glowing billboard, abandoned vehicles, trash on ground, atmospheric mood, high-resolution image, night scene, color tone warm and cool contrast, lens flare, detailed textures, , environment concept, game art, metallic surfaces, dark ambiance, shadow and light play, architectural elements, urban decay, backstreet, science fiction theme, electrical wires, illuminated signage, empty street, environmental storytelling, industrial design, moody lighting, photorealistic rendering, computer-generated imagery, vntricate world-building, immersive atmosphere, urban exploration, alleyway exploration, deserted urban landscape.
    (Post_Apocalyptic_Environment:1.5), (Dystopian_Cityscape:1.4), (Overgrown_Ruins:1.4), (Detailed_Destruction:1.3), (Sunset_Over_Desolated_City:1.2), (Weathered_Structures:1.3), (Abandoned_Vehicles:1.2), (Natural_Overgrowth:1.4), BREAK, (Male_Figure:1.2), (Worn_Out_Clothing:1.3), (Detailed_Face_with_Stoic_Expression:1.4), (Tattered_Cape_Fluttering_in_Wind:1.2), (Holding_Old_World_Artifact:1.4), (Sword_Over_Shoulder:1.3), (Reflective_Surfaces:1.2), (Shadow_Contrast:1.2), (Radiating_Backlight:1.3), (Glowing_Rim_Light:1.3), (High_Resolution:1.4), (Professional_3D_Rendering:1.4), (CGI_Animation:1.4), (HighDynamicRange:1.3), (Ultra_Detailed:1.5), (Masterpiece:1.4), (High_Contrast_Colors:1.2), (Cinematic_Composition:1.4)
    long haired, A female character with a delicate doll-like face and luminous green eyes, wearing a gothic Victorian dress entwined with roses and vines. She stands in a dimly lit city park, her mechanical skeletal features exposed and intricately detailed with floral patterns. The scene is set against a foggy backdrop of a modern cityscape with towering skyscrapers, cracked pavement, and abandoned vehicles, all captured in extreme realism with a 35mm camera filter. flowers, + lots of light, incredible details, absurd colors, , bright and rich colors, oversaturated, ultra realistic, trending on artstation, intricate details,
    long haired, A female character with a delicate doll-like face and luminous green eyes, wearing a gothic Victorian dress entwined with roses and vines. She stands in a dimly lit city park, her mechanical skeletal features exposed and intricately detailed with floral patterns. The scene is set against a foggy backdrop of a modern cityscape with towering skyscrapers, cracked pavement, and abandoned vehicles, all captured in extreme realism with a 35mm camera filter. flowers, + lots of light, incredible details, absurd colors, , bright and rich colors, oversaturated, ultra realistic, trending on artstation, intricate details,
    long haired, A female character with a delicate doll-like face and luminous green eyes, wearing a gothic Victorian dress entwined with roses and vines. She stands in a dimly lit city park, her mechanical skeletal features exposed and intricately detailed with floral patterns. The scene is set against a foggy backdrop of a modern cityscape with towering skyscrapers, cracked pavement, and abandoned vehicles, all captured in extreme realism with a 35mm camera filter. flowers, + lots of light, incredible details, absurd colors, , bright and rich colors, oversaturated, ultra realistic, trending on artstation, intricate details,
    long haired, A female character with a delicate doll-like face and luminous green eyes, wearing a gothic Victorian dress entwined with roses and vines. She stands in a dimly lit city park, her mechanical skeletal features exposed and intricately detailed with floral patterns. The scene is set against a foggy backdrop of a modern cityscape with towering skyscrapers, cracked pavement, and abandoned vehicles, all captured in extreme realism with a 35mm camera filter. flowers, + lots of light, incredible details, absurd colors, , bright and rich colors, oversaturated, ultra realistic, trending on artstation, intricate details,
    A desolate wasteland with crumbling buildings and abandoned vehicles, overgrown with wild vegetation. A lone survivor, wearing a tattered cloak and gas mask, scavenges through the ruins of an old city. The sky is filled with dark clouds, and the distant sound of thunder echoes across the barren landscape
    (Dark Fantasy masterpiece), A haunting and eerie landscape of a desolate wasteland under the full moon's ethereal glow. chalkdust, The barren land is littered with decaying ruins of once-grand buildings, twisted metal, and abandoned vehicles. In the distance, a crumbling stone lighthouse stands tall, casting an eerie light that flickers in the wind. The full moon casts a cold, silvery light over the scene, casting long shadows and creating a sense of isolation and dread.
    (Dark Fantasy masterpiece), A haunting and eerie landscape of a desolate wasteland under the full moon's ethereal glow. chalkdust, The barren land is littered with decaying ruins of once-grand buildings, twisted metal, and abandoned vehicles. In the distance, a crumbling stone lighthouse stands tall, casting an eerie light that flickers in the wind. The full moon casts a cold, silvery light over the scene, casting long shadows and creating a sense of isolation and dread.
    digital art, dystopian scene, snowy landscape, two figures in hazmat suits, massive floating carcass, ominous atmosphere, desaturated colors, science fiction, abandoned vehicle, brown leafless trees, high-contrast shadows, barbed wire fencing, gray overcast sky, speculative environment, eerie stillness, futuristic concept, environmental storytelling, artist's rendition, desolate ambiance, traces of red fluid in snow, genre: post-apocalyptic
    (masterpiece), (extremely intricate:1.3), (realistic), bright lighting, (bright green aesthetic:1.3),  (moss style:1), sharp focus, dramatic, award winning, cinematic lighting, octane render unreal engine, plants in foreground, from behind, real world location, abandoned vehicles are littered throughout the area, the city is in ruins and rubble is present throughout.It has long been overgrown by moss and plants. The city has become verdant with plant life.
    3d render,cyberpunk 2077 style, masterpiece, <lora:3DCyberpunkStyleXL:1.4> cyberpunk, dimly lit alley, neon lights, futuristic urban environment, dystopian setting, Chinese lanterns, graffiti on walls, wet asphalt, glowing billboard, abandoned vehicles, trash on ground, atmospheric mood, high-resolution image, night scene, color tone warm and cool contrast, lens flare, detailed textures, digital art, environment concept, game art, metallic surfaces, dark ambiance, shadow and light play, architectural elements, urban decay, backstreet, science fiction theme, electrical wires, illuminated signage, empty street, environmental storytelling, industrial design, moody lighting, photorealistic rendering, computer-generated imagery, artistry in games, video game background, intricate world-building, immersive atmosphere, urban exploration, alleyway exploration, deserted urban landscape.
    <lora:3DCyberpunkStyleXL:1.4> cyberpunk, dimly lit alley, neon lights, futuristic urban environment, dystopian setting, Chinese lanterns, graffiti on walls, wet asphalt, glowing billboard, abandoned vehicles, trash on ground, atmospheric mood, high-resolution image, night scene, color tone warm and cool contrast, lens flare, detailed textures, digital art, environment concept, game art, metallic surfaces, dark ambiance, shadow and light play, architectural elements, urban decay, backstreet, science fiction theme, electrical wires, illuminated signage, empty street, environmental storytelling, industrial design, moody lighting, photorealistic rendering, computer-generated imagery, artistry in games, video game background, intricate world-building, immersive atmosphere, urban exploration, alleyway exploration, deserted urban landscape.
    <lora:3DCyberpunkStyleXL:1.4> desert landscape, power lines, metal fence, desolate, abandoned vehicles, corrugated metal shed, dirt road, sparse vegetation, wind turbine, clear sky, sandy terrain, industrial buildings background, power infrastructure, signal tower, desert plants, outdoor scenery, rusted objects, dry grass, cracked ground, sliding metal gate, arid climate, sunlight,no people,,
    (masterpiece), (extremely intricate:1.3), (realistic), bright lighting, (bright green aesthetic:1.3),  (moss style:1), sharp focus, dramatic, award winning, cinematic lighting, octane render unreal engine, plants in foreground, from behind, real world location, abandoned vehicles are littered throughout the area, the city is in ruins and rubble is present throughout.It has long been overgrown by moss and plants. The city has become verdant with plant life.
    (masterpiece), (extremely intricate:1.3), (realistic), bright lighting, (bright green aesthetic:1.3),  (moss style:1), a female wizard holding flowers, wandering the ruins of a city. It has long been overgrown by moss and plants. The city has become verdant with plant life. A meticulous flower decorated wizard hat, a flowing green cloak made of leaves flutters behind her in the mountain breeze, flower bloom on her clothing.sharp focus, dramatic, award winning, cinematic lighting, octane render unreal engine, plants in foreground, from behind, real world location, abandoned vehicles are littered throughout the city
    (masterpiece), (extremely intricate:1.3), (realistic), bright lighting, (bright green aesthetic:1.3),  (moss style:1), sharp focus, dramatic, award winning, cinematic lighting, octane render unreal engine, plants in foreground, from behind, real world location, abandoned vehicles are littered throughout the area, the city is in ruins and rubble is present throughout.It has long been overgrown by moss and plants. The city has become verdant with plant life.
    A desolate wasteland with crumbling buildings and abandoned vehicles, overgrown with wild vegetation. A lone survivor, wearing a tattered cloak and gas mask, scavenges through the ruins of an old city. The sky is filled with dark clouds, and the distant sound of thunder echoes across the barren landscape
    Post-apocalyptic cityscape ruled by robots, towering skyscrapers in ruins, overgrown vegetation reclaiming the streets, metallic and menacing robot overlords patrolling the area, remnants of human civilization scattered around, dark and gloomy atmosphere, rusty and abandoned vehicles, eerie silence broken by the occasional robotic hum. <lora:add-detail-xl:1>, lifelike, photo-realistic
    (Dark Fantasy masterpiece), A haunting and eerie landscape of a desolate wasteland under the full moon's ethereal glow. chalkdust, The barren land is littered with decaying ruins of once-grand buildings, twisted metal, and abandoned vehicles. In the distance, a crumbling stone lighthouse stands tall, casting an eerie light that flickers in the wind. The full moon casts a cold, silvery light over the scene, casting long shadows and creating a sense of isolation and dread.
    3d render, masterpiece, <lora:3DCyberpunkStyleXL:1.4> evening light, industrial area, abandoned vehicles, debris, graffiti, wind turbines, palm trees, dilapidated buildings, dramatic clouds, smoke plumes, neon sign, choooh2, power lines, train cars, reflective puddles, sandy terrain, deserted, warm and cool contrast, kacper niepokólczycki watermark, lead environment artist, cinematic composition, desolation, red logo on bottom right, energy infrastructure, environmental degradation, orange and blue color palette, power generation, neglected infrastructure, deserted train tracks, resource scarcity, isolation., artist signature, artist watermark, developer logo watermark, english text, wide aspect ratio, masterpiece, very aesthetic, newest, highres, absurdres, no people, ,
    A desolate wasteland with crumbling buildings and abandoned vehicles, overgrown with wild vegetation. A lone survivor, wearing a tattered cloak and gas mask, scavenges through the ruins of an old city. The sky is filled with dark clouds, and the distant sound of thunder echoes across the barren landscape
    A desolate wasteland with crumbling buildings and abandoned vehicles, overgrown with wild vegetation. A lone survivor, wearing a tattered cloak and gas mask, scavenges through the ruins of an old city. The sky is filled with dark clouds, and the distant sound of thunder echoes across the barren landscape
    3d render,masterpiece, <lora:3DCyberpunkStyleXL:1.4> evening light, industrial area, abandoned vehicles, debris, graffiti, wind turbines, palm trees, dilapidated buildings, dramatic clouds, smoke plumes, neon sign, choooh2, power lines, train cars, reflective puddles, sandy terrain, deserted, warm and cool contrast,cinematic composition, desolation, red logo on bottom right, energy infrastructure, environmental degradation, orange and blue color palette, power generation, neglected infrastructure, deserted train tracks, resource scarcity, isolationmasterpiece, very aesthetic, newest, highres, absurdres, no people,
    masterpiece, 3d render, <lora:3DCyberpunkStyleXL:1.4>,cyberpunk,ultra sharp,UHD,highres,absurdes,cyberpunk aesthetic,dusk,corona renderer,bitmap, desert landscape, industrial structures, water towers, abandoned vehicles, arid environment, dusty atmosphere, palm trees, desert vegetation, sunset lighting, warm color palette, power lines, communication tower, damaged road barriers, desert rocks, dirt paths, eroded cliffs, distant city skyline, holographic projections,  rust and wear, metal stairs, storage tanks, shadow and light contrast, clear sky,   wide aspect ratio,  no people,
    (masterpiece), (extremely intricate:1.3), (realistic), bright lighting, (bright green aesthetic:1.3),  (moss style:1), a female wizard holding flowers, wandering the ruins of a city. It has long been overgrown by moss and plants. The city has become verdant with plant life. A meticulous flower decorated wizard hat, a flowing green cloak made of leaves flutters behind her in the mountain breeze, flower bloom on her clothing.sharp focus, dramatic, award winning, cinematic lighting, octane render unreal engine, plants in foreground, from behind, real world location, abandoned vehicles are littered throughout the city
    (masterpiece), (extremely intricate:1.3), (realistic), bright lighting, (bright green aesthetic:1.3),  (moss style:1), a female wizard holding flowers, wandering the ruins of a city. It has long been overgrown by moss and plants. The city has become verdant with plant life. A meticulous flower decorated wizard hat, a flowing green cloak made of leaves flutters behind her in the mountain breeze, flower bloom on her clothing.sharp focus, dramatic, award winning, cinematic lighting, octane render unreal engine, plants in foreground, from behind, real world location, abandoned vehicles are littered throughout the city
    A haunting and eerie landscape of a desolate wasteland under the full moon's ethereal glow. The barren land is littered with decaying ruins of once-grand buildings, twisted metal, and abandoned vehicles. In the distance, a crumbling stone lighthouse stands tall, casting an eerie light that flickers in the wind. The full moon casts a cold, silvery light over the scene, casting long shadows and creating a sense of isolation and dread.
    <lora:3DCyberpunkStyleXL:1.4> evening light, industrial area, abandoned vehicles, debris, graffiti, wind turbines, palm trees, dilapidated buildings, dramatic clouds, smoke plumes, neon sign, choooh2, power lines, train cars, reflective puddles, sandy terrain, deserted, warm and cool contrast, cinematic composition, desolation, red logo on bottom right, energy infrastructure, environmental degradation, orange and blue color palette, power generation, neglected infrastructure, deserted train tracks, resource scarcity,no people

      DreamShaper XL

    • v2.1 Turbo DPM++ SDE - dreamshaperXL_v21TurboDPMSDE.safetensors
    • Lightning DPM++ SDE - dreamshaperXL_lightningDPMSDE.safetensors
    • SFW v2 Turbo DPM++ SDE - dreamshaperXL_sfwV2TurboDPMSDE.safetensors
    • SFW Lightning DPM++ SDE - dreamshaperXL_sfwLightningDPMSDE.safetensors
    • v2 Turbo DPM++ SDE - dreamshaperXL_v2TurboDPMSDE.safetensors
    • Turbo DPM++ SDE - dreamshaperXL_turboDPMSDE.safetensors
    • SFW Turbo DPM++ SDE - dreamshaperXL_sfwTurboDPMSDE.safetensors
    • alpha2 (xl1.0) - dreamshaperXL_alpha2Xl10.safetensors
    • alpha1 (xl0.9) - dreamshaperXL_alpha1Xl09.safetensors

      DreamShaper

    • 8 - dreamshaper_8.safetensors
    • 8 LCM - dreamshaper_8LCM.safetensors
    • 8-inpainting - dreamshaper_8Inpainting.safetensors
    • 8-diffusers - dreamshaper_8Diffusers.zip
    • 7 - dreamshaper_7.safetensors
    • 7-inpainting - dreamshaper_7-inpainting.safetensors
    • 7-diffusers - dreamshaper_7Diffusers_trainingData.zip
    • 6.31 baked vae - dreamshaper_631BakedVae.safetensors
    • 6.31-inpainting - dreamshaper_631Inpainting.safetensors
    • 6.31 diffusers - dreamshaper_631Diffusers_trainingData.zip
    • 6 baked vae - dreamshaper_6BakedVae.safetensors
    • 6.2 baked vae - dreamshaper_62BakedVae.safetensors
    • 6-inpainting - dreamshaper_6Inpainting.safetensors
    • 6 no vae - dreamshaper_6NoVae.safetensors
    • 6 diffusers - dreamshaper_6Diffusers_trainingData.zip
    • 5 baked vae - dreamshaper_5BakedVae.ckpt
    • 5 pruned (no vae) - train - dreamshaper_5PrunedNoVaeTrain.ckpt
    • 5-inpainting - dreamshaper_5-inpainting.safetensors
    • 5 baked vae diffusers - dreamshaper_5BakedVaeDiffusers_trainingData.zip
    • 4 baked vae - dreamshaper_4BakedVae.safetensors
    • 4-inpainting - dreamshaper_4-inpainting.safetensors
    • 4 baked vae fp16 - dreamshaper_4BakedVaeFp16.safetensors
    • 4 no vae - dreamshaper_4NoVae.safetensors
    • 4 no vae fp16 - dreamshaper_4NoVaeFp16.ckpt
    • 3.32 baked vae (clip fix) - dreamshaper_332BakedVaeClipFix.ckpt
    • 3.31 baked vae - dreamshaper_331BakedVae.ckpt
    • 3.31-inpainting - dreamshaper_331-inpainting.safetensors
    • 3.3 - dreamshaper_33.ckpt
    • 2.52 (safetensors fixed) - dreamshaper_252SafetensorsFixed.ckpt
    • 2.52 (pruned) - dreamshaper_252Pruned.ckpt
    • 2.52 (initial release) - dreamshaper_252InitialRelease.ckpt