null a recruitment poster

    Prompt:  cyberpunk style, hyper detalized masterpiece, male cyber recruit, adult, fit, dark blue eyes, oblong face shape, lilac hair with thin bangs, contentment, character leans forward, with one leg back, ready to sprint, dressed in holographic culottes, NEON shiny CLOTHES FROM THE ASSASSIN GAME, high-top sneakers, boots with a holographic effect, an imperious pose, the character stands with his legs apart, clenched fists and head held high, demonstrating strength, glowing tattoos and implants, in search of valuable cyber software and technical relics, cyberpunk fantasy, neon runes surround the character, in the style of a cybernetic maze, character design inspired by Akira Toriyama, combined with the intricate filigree of Esteban Maroto,  
Modifiers:
Nikon D850 8k rose tones cinematic lighting 4k poster wallpaper imperial colors fantastic view colourful hdr cinematic postprocessing Glass sculptures Fluid delivery style Fantastic Details # NEON # LIQUID GOLD # ASSASSIN -& GAME # Neon assassin in CYBERPUNK style with runes,
    You exit the void cut, you hear a gruff voice directed elsewhere saying "...that depends on your use to us.",  noting of your surroundings, plaza or public square in a technofuturstic city, reminds you of something conjured up from the vague notion of '80s cyberpunk, smog makes the day seem like night, a gloom interrupted only by the neon glow of shop signs, garrish fonts advertising technology you hardly recognize, a recruitment poster promises a better life on the colony worlds,
    You exit the void cut, you hear a gruff voice directed elsewhere saying "...that depends on your use to us.",  noting of your surroundings, plaza or public square in a technofuturstic city, reminds you of something conjured up from the vague notion of '80s cyberpunk, smog makes the day seem like night, a gloom interrupted only by the neon glow of shop signs, garrish fonts advertising technology you hardly recognize, a recruitment poster promises a better life on the colony worlds,
    You exit the void cut, you hear a gruff voice directed elsewhere saying "...that depends on your use to us.",  noting of your surroundings, plaza or public square in a technofuturstic city, reminds you of something conjured up from the vague notion of '80s cyberpunk, smog makes the day seem like night, a gloom interrupted only by the neon glow of shop signs, garrish fonts advertising technology you hardly recognize, a recruitment poster promises a better life on the colony worlds,
    You exit the void cut, you hear a gruff voice directed elsewhere saying "...that depends on your use to us.",  noting of your surroundings, plaza or public square in a technofuturstic city, reminds you of something conjured up from the vague notion of '80s cyberpunk, smog makes the day seem like night, a gloom interrupted only by the neon glow of shop signs, garrish fonts advertising technology you hardly recognize, a recruitment poster promises a better life on the colony worlds,
    You exit the void cut, you hear a gruff voice directed elsewhere saying "...that depends on your use to us.",  noting of your surroundings, plaza or public square in a technofuturstic city, reminds you of something conjured up from the vague notion of '80s cyberpunk, smog makes the day seem like night, a gloom interrupted only by the neon glow of shop signs, garrish fonts advertising technology you hardly recognize, a recruitment poster promises a better life on the colony worlds,
    You exit the void cut, you hear a gruff voice directed elsewhere saying "...that depends on your use to us.",  noting of your surroundings, plaza or public square in a technofuturstic city, reminds you of something conjured up from the vague notion of '80s cyberpunk, smog makes the day seem like night, a gloom interrupted only by the neon glow of shop signs, garrish fonts advertising technology you hardly recognize, a recruitment poster promises a better life on the colony worlds,
    You exit the void cut, you hear a gruff voice directed elsewhere saying "...that depends on your use to us.",  noting of your surroundings, plaza or public square in a technofuturstic city, reminds you of something conjured up from the vague notion of '80s cyberpunk, smog makes the day seem like night, a gloom interrupted only by the neon glow of shop signs, garrish fonts advertising technology you hardly recognize, a recruitment poster promises a better life on the colony worlds,

      DreamShaper XL

    • v2.1 Turbo DPM++ SDE - dreamshaperXL_v21TurboDPMSDE.safetensors
    • Lightning DPM++ SDE - dreamshaperXL_lightningDPMSDE.safetensors
    • SFW v2 Turbo DPM++ SDE - dreamshaperXL_sfwV2TurboDPMSDE.safetensors
    • SFW Lightning DPM++ SDE - dreamshaperXL_sfwLightningDPMSDE.safetensors
    • v2 Turbo DPM++ SDE - dreamshaperXL_v2TurboDPMSDE.safetensors
    • Turbo DPM++ SDE - dreamshaperXL_turboDPMSDE.safetensors
    • SFW Turbo DPM++ SDE - dreamshaperXL_sfwTurboDPMSDE.safetensors
    • alpha2 (xl1.0) - dreamshaperXL_alpha2Xl10.safetensors
    • alpha1 (xl0.9) - dreamshaperXL_alpha1Xl09.safetensors

      DreamShaper

    • 8 - dreamshaper_8.safetensors
    • 8 LCM - dreamshaper_8LCM.safetensors
    • 8-inpainting - dreamshaper_8Inpainting.safetensors
    • 8-diffusers - dreamshaper_8Diffusers.zip
    • 7 - dreamshaper_7.safetensors
    • 7-inpainting - dreamshaper_7-inpainting.safetensors
    • 7-diffusers - dreamshaper_7Diffusers_trainingData.zip
    • 6.31 baked vae - dreamshaper_631BakedVae.safetensors
    • 6.31-inpainting - dreamshaper_631Inpainting.safetensors
    • 6.31 diffusers - dreamshaper_631Diffusers_trainingData.zip
    • 6 baked vae - dreamshaper_6BakedVae.safetensors
    • 6.2 baked vae - dreamshaper_62BakedVae.safetensors
    • 6-inpainting - dreamshaper_6Inpainting.safetensors
    • 6 no vae - dreamshaper_6NoVae.safetensors
    • 6 diffusers - dreamshaper_6Diffusers_trainingData.zip
    • 5 baked vae - dreamshaper_5BakedVae.ckpt
    • 5 pruned (no vae) - train - dreamshaper_5PrunedNoVaeTrain.ckpt
    • 5-inpainting - dreamshaper_5-inpainting.safetensors
    • 5 baked vae diffusers - dreamshaper_5BakedVaeDiffusers_trainingData.zip
    • 4 baked vae - dreamshaper_4BakedVae.safetensors
    • 4-inpainting - dreamshaper_4-inpainting.safetensors
    • 4 baked vae fp16 - dreamshaper_4BakedVaeFp16.safetensors
    • 4 no vae - dreamshaper_4NoVae.safetensors
    • 4 no vae fp16 - dreamshaper_4NoVaeFp16.ckpt
    • 3.32 baked vae (clip fix) - dreamshaper_332BakedVaeClipFix.ckpt
    • 3.31 baked vae - dreamshaper_331BakedVae.ckpt
    • 3.31-inpainting - dreamshaper_331-inpainting.safetensors
    • 3.3 - dreamshaper_33.ckpt
    • 2.52 (safetensors fixed) - dreamshaper_252SafetensorsFixed.ckpt
    • 2.52 (pruned) - dreamshaper_252Pruned.ckpt
    • 2.52 (initial release) - dreamshaper_252InitialRelease.ckpt