null a (colossal swamp

    A photo of a (colossal swamp beast:1.0) caring a large crude axe, towering over a (lone wanderer:1.1), vibrant green moss on scales, (glowing eyes:1.2), misty marshland, (jagged mountain backdrop:1.1), ethereal light shafts, serene water stream, (ancient trees:1.1), tranquil yet foreboding, Sony A1, 1/800s, f/5.6, ISO 320, epic scale, high dynamic range, immersive environment, RAW photography, professional grade,
    A photo of a (colossal swamp beast:1.0) caring a large crude axe, towering over a (lone wanderer:1.1), vibrant green moss on scales, (glowing eyes:1.2), misty marshland, (jagged mountain backdrop:1.1), ethereal light shafts, serene water stream, (ancient trees:1.1), tranquil yet foreboding, Sony A1, 1/800s, f/5.6, ISO 320, epic scale, high dynamic range, immersive environment, RAW photography, professional grade,
    A photo of a (colossal swamp beast:1.0) caring a large crude axe, towering over a (lone wanderer:1.1), vibrant green moss on scales, (glowing eyes:1.2), misty marshland, (jagged mountain backdrop:1.1), ethereal light shafts, serene water stream, (ancient trees:1.1), tranquil yet foreboding, Sony A1, 1/800s, f/5.6, ISO 320, epic scale, high dynamic range, immersive environment, RAW photography, professional grade,
    (ovrgrwth:0.8), <lora:ral-ovrgrwth-sd15:0.6>, (urban environment, tall skyscrapers, dystopia, debris, cityscape, after the apocalypse:1.2),
(mech covered in vegetation flowers and fern:1.1), (exobiotech:0.5), bio, <lora:ExoBioTech-20:0.3>, ancient landscape, verdant, surreal, car wrecks, (fog, haze:1.3),
ancient forest, (nature covering ancient ruin:1.2)s, scifi battle mech, colossal battle mech,(ruines:1.2), (destruction:1.2), detailed, intricate, mechanical, outdoors,
mecha \\\(flegs\\\),mecha,robot, science fiction,scifi, holding, holding weapon, holding gun, mounted artillery cannon,(swamp, marsh terrain, muddy water, bog:1.2),
broken,old,broken parts, weapon,gun, solo, cable, cabling, visible moving parts, rugged, <lora:quadruped mechasV2:0.8>
cinematic lighting, dramatic angle,
<lora:epiCRealLife:1>, <lora:detail_slider_v4:1.2>,
    photograph, photo, 200 megapixel digital photo, Ancient ruins with colossal black wet rocks, magical dry dark vines., Framing, separation light, strobe, sunset, Winding trails,dark clouds in distance, storm in distance, Lookout towers, sharp focus,lovecraft, fog, toxic, dark place, spooky light,swamp, dark water, shine mushroom on rocks, tiny glowing mushroom, cinematic, volumetric lighting, HDR, wide color gamut, 12bit color <lora:add-detail-xl:0.8>
    colossal titan anaconda climbing up from a swamp, head up, climbing up, looking up, almost standing vertically with its enormous mouth open and ready to bite.,wide and huge snake, huge snake head, snake eyes, long and thick snake

      DreamShaper XL

    • v2.1 Turbo DPM++ SDE - dreamshaperXL_v21TurboDPMSDE.safetensors
    • Lightning DPM++ SDE - dreamshaperXL_lightningDPMSDE.safetensors
    • SFW v2 Turbo DPM++ SDE - dreamshaperXL_sfwV2TurboDPMSDE.safetensors
    • SFW Lightning DPM++ SDE - dreamshaperXL_sfwLightningDPMSDE.safetensors
    • v2 Turbo DPM++ SDE - dreamshaperXL_v2TurboDPMSDE.safetensors
    • Turbo DPM++ SDE - dreamshaperXL_turboDPMSDE.safetensors
    • SFW Turbo DPM++ SDE - dreamshaperXL_sfwTurboDPMSDE.safetensors
    • alpha2 (xl1.0) - dreamshaperXL_alpha2Xl10.safetensors
    • alpha1 (xl0.9) - dreamshaperXL_alpha1Xl09.safetensors

      DreamShaper

    • 8 - dreamshaper_8.safetensors
    • 8 LCM - dreamshaper_8LCM.safetensors
    • 8-inpainting - dreamshaper_8Inpainting.safetensors
    • 8-diffusers - dreamshaper_8Diffusers.zip
    • 7 - dreamshaper_7.safetensors
    • 7-inpainting - dreamshaper_7-inpainting.safetensors
    • 7-diffusers - dreamshaper_7Diffusers_trainingData.zip
    • 6.31 baked vae - dreamshaper_631BakedVae.safetensors
    • 6.31-inpainting - dreamshaper_631Inpainting.safetensors
    • 6.31 diffusers - dreamshaper_631Diffusers_trainingData.zip
    • 6 baked vae - dreamshaper_6BakedVae.safetensors
    • 6.2 baked vae - dreamshaper_62BakedVae.safetensors
    • 6-inpainting - dreamshaper_6Inpainting.safetensors
    • 6 no vae - dreamshaper_6NoVae.safetensors
    • 6 diffusers - dreamshaper_6Diffusers_trainingData.zip
    • 5 baked vae - dreamshaper_5BakedVae.ckpt
    • 5 pruned (no vae) - train - dreamshaper_5PrunedNoVaeTrain.ckpt
    • 5-inpainting - dreamshaper_5-inpainting.safetensors
    • 5 baked vae diffusers - dreamshaper_5BakedVaeDiffusers_trainingData.zip
    • 4 baked vae - dreamshaper_4BakedVae.safetensors
    • 4-inpainting - dreamshaper_4-inpainting.safetensors
    • 4 baked vae fp16 - dreamshaper_4BakedVaeFp16.safetensors
    • 4 no vae - dreamshaper_4NoVae.safetensors
    • 4 no vae fp16 - dreamshaper_4NoVaeFp16.ckpt
    • 3.32 baked vae (clip fix) - dreamshaper_332BakedVaeClipFix.ckpt
    • 3.31 baked vae - dreamshaper_331BakedVae.ckpt
    • 3.31-inpainting - dreamshaper_331-inpainting.safetensors
    • 3.3 - dreamshaper_33.ckpt
    • 2.52 (safetensors fixed) - dreamshaper_252SafetensorsFixed.ckpt
    • 2.52 (pruned) - dreamshaper_252Pruned.ckpt
    • 2.52 (initial release) - dreamshaper_252InitialRelease.ckpt